﻿<feed xmlns="http://www.w3.org/2005/Atom"><id>http://forums.freelancetraveller.com/travnet.traveller5</id><title>Traveller 5</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5" type="text/html" /><link rel="self" href="http://forums.freelancetraveller.com/atom/travnet.traveller5" type="application/atom+xml" /><updated>2010-09-07T03:54:39Z</updated><generator uri="http://www.mssagepixels.com">MPNews</generator><entry><title type="text">Why I am interested in T5</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/1/Why+I+am+interested+in+T5.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/1/Why+I+am+interested+in+T5.html</id><published>2008-02-22T22:17:51Z</published><updated>2008-02-22T22:17:51Z</updated><author><name>donm61873</name><email>donm61873@</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;&lt;p&gt;Because Marc really is in the driver's seat this time.&lt;/p&gt;&lt;p&gt;MT was the last real hurrah. TNE had no Marc at all. T4 was a bunch of big-name game designers who had never really done Traveller before (and it showed). GT is well, a different system. T20 is the same problem in reverse. T5 is all Marc.&lt;/p&gt;&lt;p&gt;I really don't care when it comes out, as long as he's happy with it. &lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Re: Why I am interested in T5</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/2/Re%3a+Why+I+am+interested+in+T5.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/2/Re%3a+Why+I+am+interested+in+T5.html</id><published>2008-02-23T15:47:53Z</published><updated>2008-02-23T15:47:53Z</updated><author><name>rgd</name><email>rgd@</email></author><content type="html">&lt;pre&gt;donm61873 wrote in
news:3b2a0644$2dafbf2a$472@forums.freelancetraveller.com: 

&amp;gt; --separator6189a6cf33394244b23a0d070a887a04
&amp;gt; Because Marc really is in the driver's seat this time.
...
&amp;gt; 
&amp;gt; I really don't care when it comes out, as long as he's happy with it. 
&amp;gt; 
&amp;gt; 
&amp;gt; --separator6189a6cf33394244b23a0d070a887a04
&amp;gt; &amp;lt;html&amp;gt;&amp;lt;head&amp;gt;&amp;lt;style&amp;gt;.quote { border-left: solid 2px blue; padding-left:
...
&amp;gt; /&amp;gt;&amp;lt;/p&amp;gt;&amp;lt;/body&amp;gt;&amp;lt;/html&amp;gt; --separator6189a6cf33394244b23a0d070a887a04--

I agree, Don.  I'm excited about it.  

(I liked the freebies he gave out for pre-ordering the T5 CD, too.  
Especially the &amp;quot;planet card&amp;quot; - those could be made into collectable cards 
and maybe take advantage of that phenomenon and maybe attract younger 
players.  &amp;quot;Hey, what are these cool sci-fi cards?&amp;quot;  :)&lt;/pre&gt;</content></entry><entry><title type="text">Re: Why I am interested in T5</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/3/Re%3a+Why+I+am+interested+in+T5.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/3/Re%3a+Why+I+am+interested+in+T5.html</id><published>2008-02-24T09:20:05Z</published><updated>2008-02-24T09:20:05Z</updated><author><name>ross</name><email>ross.winn@gmail.com</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;T4 was completely Marc's whether you liked it or not. Lester Smith and most of the other people involved in T4 started in the business developing Traveller products.&lt;br /&gt;&lt;br /&gt;T5 is 100% Marc, with no dilution. Frankly, without a talented editor I fear for the book, even though I ordered it.&lt;br /&gt;&lt;br /&gt;Ross Winn&lt;br /&gt;freelance geek&lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Re: Why I am interested in T5</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/4/Re%3a+Why+I+am+interested+in+T5.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/4/Re%3a+Why+I+am+interested+in+T5.html</id><published>2008-02-24T09:55:05Z</published><updated>2008-02-24T09:55:05Z</updated><author><name>JRMapes</name><email>jrmapes@ckt.net</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;I hgave to admit I am as much worried as I am excited (too strong a word maybe) about it coming out. The lack of a professional editor plays a part of that as well as the whole "hope Marc likes it" thing. I don't know Marc personally but from stories and common aquaintances , I get the impression that Marc is a bit of a perfectionist and wants his material to be just so-so. Which is good mind you! However I think this may lead to him polishing and editing this thing into something no one will like and the worse case would be he edits and edits till he hates it then decides to toss out all the edits and goes back to square one. Then we get to sit on our hands another 4 or 5 years waiting for things to happen all over again.&amp;nbsp; Regardless, Marc needs one of those mythical/magical editors we all wish we could have that can look at what we are writing and because they know the direction as well as we do they can put it all together with ease since we are hung up not seeng the forrest for the trees.&lt;br /&gt;&lt;br /&gt;Jerry &lt;br /&gt;&lt;br /&gt;IMTU:JR Mapes &lt;br /&gt;0309 C38A975-D  S  tc++(**) ru+ tm+ !tn t4 tg- t20 !rtt ?t5  ge+ 3i++ c+ jt- au ls+ pi+ ta- he+ kk+ hi++ as++ va dr so+ zh da++ vi+   633  &lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">He was supposed to be here already...</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/5/He+was+supposed+to+be+here+already....html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/5/He+was+supposed+to+be+here+already....html</id><published>2008-03-03T03:09:58Z</published><updated>2008-03-03T03:09:58Z</updated><author><name>ross</name><email>ross.winn@gmail.com</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;did anyone bother to find out WHY T5 was delayed?&lt;br /&gt;&lt;br /&gt;Ross Winn&lt;br /&gt;freelance geek&lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Re: He was supposed to be here already...</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/6/Re%3a+He+was+supposed+to+be+here+already....html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/6/Re%3a+He+was+supposed+to+be+here+already....html</id><published>2008-03-03T04:03:08Z</published><updated>2008-03-03T04:03:08Z</updated><author><name>JRMapes</name><email>jrmapes@ckt.net</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;&lt;font face="arial,helvetica" size="2"&gt;e-mail from Marc earlier today.  The text of the e-mail is as follows:&lt;br /&gt;&lt;br /&gt;&lt;i&gt;&lt;font color="red"&gt;T5 Progress Report March 1, 2008&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;
I wanted to update everyone on the progress on the T5 CD ROM.&lt;br /&gt;&lt;br /&gt;
First, I am so very gratified by your responses and support as we move
toward completion of this project. In response to my earlier emails
about delays, the overwhelming answer was… “get it right, we want to
see a good project.”&lt;br /&gt;&lt;br /&gt;
I am sorry to announce we face another delay. I think that the disks I
would send out this weekend would not be as satisfying as I could make
them. Our revised ship date is the end of March.&lt;br /&gt;&lt;br /&gt;
As always, we offer a full refund on demand. Tell us you don’t want to
wait, and we’ll refund your payment immediately. And I continue to
thank you all for your support.&lt;br /&gt;&lt;br /&gt;
** If you have not received your bonus pack, something has gone wrong.
Tell me by return mail and I’ll send a replacement immediately.&lt;br /&gt;&lt;br /&gt;
Thanks for your patience. I can’t tell you how much I appreciate your support.&lt;/i&gt;&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;_____________________&lt;br /&gt;IMTU:JR Mapes &lt;br /&gt;0309 C38A975-D  S  tc++(**) ru+ tm+ !tn t4 tg- t20 !rtt ?t5  ge+ 3i++ c+ jt- au ls+ pi+ ta- he+ kk+ hi++ as++ va dr so+ zh da++ vi+   633  &lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Re: He was supposed to be here already...</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/7/Re%3a+He+was+supposed+to+be+here+already....html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/7/Re%3a+He+was+supposed+to+be+here+already....html</id><published>2008-03-20T06:19:15Z</published><updated>2008-03-20T06:19:15Z</updated><author><name>ross</name><email>ross.winn@gmail.com</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;Is this really an answer? I don't think it is.&lt;br /&gt;&lt;br /&gt;Ross Winn&lt;br /&gt;freelance geek&lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Re: He was supposed to be here already...</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/8/Re%3a+He+was+supposed+to+be+here+already....html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/8/Re%3a+He+was+supposed+to+be+here+already....html</id><published>2008-03-27T20:10:08Z</published><updated>2008-03-27T20:10:08Z</updated><author><name>JRMapes</name><email>jrmapes@ckt.net</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;More news from Marc today via Hunter from CotI,&lt;br /&gt;&lt;br /&gt;&lt;font face="arial,helvetica" size="2"&gt;"&lt;span style="font-style: italic;"&gt;...looks like it's not going to be
finished for the 1st of April. Marc is taking the comments of the fans
and his playtesters to heart and trying to make the book as complete
and stable as possible before releasing it. The book is farther along
than it has ever been.&lt;/span&gt;&lt;br style="font-style: italic;" /&gt;&lt;br style="font-style: italic;" /&gt;&lt;span style="font-style: italic;"&gt;
Marc usually tries to send out a monthly email update on the progress,
but he's swamped right now trying to get it out and deal with some
other stuff so there might not be an email this month.&lt;/span&gt;&lt;br style="font-style: italic;" /&gt;&lt;br style="font-style: italic;" /&gt;&lt;span style="font-style: italic;"&gt;
Bottom line is the expected release date has been pushed back to the
end of April. If anyone has preordered and wishes a refund, all you've
got to do is drop Marc an email and let him know.&lt;/span&gt;"&lt;/font&gt;&lt;br /&gt;&lt;br /&gt;IMTU:JR Mapes &lt;br /&gt;0309 C38A975-D  S  tc++(**) ru+ tm+ !tn t4 tg- t20 !rtt ?t5  ge+ 3i++ c+ jt- au ls+ pi+ ta- he+ kk+ hi++ as++ va dr so+ zh da++ vi+   633  &lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">T5 Character: Mark Admag</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/9/T5+Character%3a+Mark+Admag.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/9/T5+Character%3a+Mark+Admag.html</id><published>2008-05-18T10:01:20Z</published><updated>2008-05-18T10:01:20Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;pre&gt;Here is a T5 character I have created using the playtesting rules.

FOr those of you in the Inner Circle or on the T5 Playtesting Area on 
CotI's forums, you have seen him before.  For those who have not seen any 
T5 characters yet, this is for you:



Name:  Mark Admag   Sophont Species: Human (Mixed)    Gender: Male
UPP:  697BA7  (SDEIES)  Genetic UPP: 465 Age: 38 (38) Life Stage: 5  DOB: 
121-1209

Homeworld Data: Regina (1910 Spinward Marches A788999-D Hi Cp 303 Rr) 
Starport: Excellent    Size: Medium   Atmosphere: Dense
Hydrosphere: 80%   Population: 3,000,000,000    Law Level: High
Tech Level: Average Stellar   Trade Codes: Hi Cp

Career(s): Merchants (Free Trader)  Terms: 5    Final Rank: Captain/Owner

Awards and Decorations:
Fame-7 (Continental)


Skills/Knowledges/Talents (Knowledges marked with &amp;quot;(k)&amp;quot;, Talents marked 
with &amp;quot;(t)&amp;quot;. Brackets are around the true value of the skills level + 
controlling Knowledge):

Streetwise-0
Craftsman-0
Admin-1
Trader-3
Pilot(k)-1
===Ships-2[3]
Computer-1
Steward=1
Engineer(k)-1
===Power Plants-2[3]
Gambler-1
Astrogation-4
Fighting(k)-0
===Slug Throwers-1
Language:Gvegh
Driver(k)-0
===Grav-1
Gunner(k)-0
===Turrets-1
Career:Merchant (Free Trader)(k)-5


Life Pursuits and Certifications:
1st Life Pursuit:
Ship's Pilot
Dex, Pilot, C+S=12

2nd Life Pursuit:
Ship's Astrogator
Int, Astrogation, C+S&amp;gt;13


3rd Life Pursuit
Free Trader
Int, Trader, C+S&amp;gt;14



Inventory:
Far Trader (Argent Dawn, Type A2 Garu-Class) 10 out of 14 shares owned
Autopistol

Cr. 25,000

Bio:

Mark grew up around starships.  His family ran a restaurant in Regina 
Starport.  He spent his days reading as many starship technical manuals 
he could get his hands on (in between helping his folks run the eatery), 
and, on his 18th birthday in 1227, left home and signed about the 
subsidized merchant, &amp;quot;Intrepid Pedagogue.&amp;quot;

Normally, life on a sub is about as exciting as watching Hivers mate, but 
things in the Regency made things more colorful.  Deteriorating Regency 
policies were wrecking havoc on the profits of many a free trader in the 
former Domain.  Mark got injured during a Regency Customs inspection when 
one of the inspectors accidently mistook a pressure tank for a smuggling 
compartment (because the tank looked &amp;quot;non-standard&amp;quot;).  Ignoring Mark and 
the other crewmembers' protest, the inspector had an explosive placed on 
the tank.  The inspector was killed and Mark was badly hit with shrapnel 
and hot radioactive steam.  With the aid of retroviruses and cloned skin 
grafts, Mark recovered.

 The rebellions on many worlds (as well as the systematic squashing of 
these rebellions by Regency loyalists) made red zones out of the most 
stable systems in the past 100 years.  The Pedagogue made quite a few 
paramilitary support runs - usually in favor of the Regency (they had the 
money).  News, as well, as personal witnessing, of the atrocities Regency 
(now called Imperial Regency) forces were heaping on the rebel worlds, 
caused the Pedagogue crew to switch sides.  The following years into 1240 
were spent running supplies to worlds that would later join the League of 
Spinward States.

When Regina made its separation from the IR in 1232, the Pedagogue's crew 
supported it....mostly.  The few who didn't left at the next port of call.

On 137-1242, the Pedagogue was attacked and couldn't get away.  IR 
forces, in the form of patrol cruisers, captured the fat trader and Mark 
was headed to an internment camp deep in IR territory.  On the way, 
however, Mark escaped from his cell by a fellow prisoner who managed to 
slip out and crack the ship's computer's security to release the sub-
craft while the cruiser was refueling at a gas giant.  Most of the 
prisoners (a few captured from other ships) came with him.  By piloting 
deep within the planet's thick atmosphere, he evaded the cruiser and hid 
for as long as he could before life support got critical.  He then made 
it to the main world, sold the craft, divvied the money among the 
captives, and signed aboard the Far Trader &amp;quot;Argent Dawn.&amp;quot;

When Avery's call for his campaign against the Dominate came, some of the 
crew of the Dawn were willing to respond.  Mark wasn't.  He was a trader; 
besides, with what the IR has been stirring up, there was plenty of 
excitement here.  Mark had an investment as well.  He used his portion of 
the loot to buy quite a few of the Dawn's shares.

The last four years were spent trading among the various worlds in the 
LSS.  At this time, 001-1248, Mark's captain told him that he was 
retiring.  He made his pile and was going back to his home on Emerald 
(1006/Spinward Marches).  The captain sold the ship to Regina Shipyards.  
Mark imedieatly purchased it back with the share chits he had obtained 
plus financing the rest.  Since the ship was already a few decades old 
thus the price reduced, the remaining 29% of the value was a very 
reasonable deal for a 40-year plan.  Mark hopes to pay it all off long 
before that.

Mark is looking for a new crew, for the others have moved on.  He has 71% 
of the ship in his name.  The 1276th Bank of Regina has the rest.  One 
day, he will pay off the mortgage and the ship will really be his. Now, 
to find a new crew......

Breakdown:
Homeworld Skills: Qualifies for Streetwise, Craftsman, and Admin

Term 1: Merchants
Successful entry (rolled 2D against Int B, got 9)
Risk failed (rolled 2D against Str 4, got 8) 4 hp's lost  Recovered all.
Rank: Casual Hire (0)
4 Skills (Trader, Pilot(Ships), Computer, and Trader)
Continue successful (rolled 2D against Str 4, got 4)

Term 2: Merchants
Risk Succeeded (rolled 2D against Dex 9, got 7)
Reward Succeeded (rolled 2D against Dex 9, got 6) 1 Ship Share
Promoted to 4th Officer (1) (suceeded against target of 11 (9+2 for Int 6
+), got 9) Received Steward
5 Skills (+1 Str, +1 Str, Engineer(Power Plants),Gambler, Astrogation)
Continue successful (rolled 2D against Str 6, got 6)

Term 3: Merchants
Risk Succeeded (rolled 2D against End 5, got 4)
Reward succeeded (rolled 2D against End 5, got 5) 1 Ship Share
Promoted to 3rd Officer (2)(rolled 2D against (Terms x2)+3 for Int 8+ 
(total 9), got 7) Received Engineer(Power Plants)
5 Skills (+1 End, Pilot(Ships), Astrogator, Pilot(3rd time chosen. Full 
Pilot knowledge gained), Engineer(3rd time chosen.  Full Engineer 
knowledge gained))
Continue successful (rolled 2D against Str 6, got 6)

Term 4: Merchants
Risk Successful (rolled 2D against Int 11, got 3)
Reward successful (rolled 2D against Int 11, got 6) 1 Ship Share
Promoted to 2nd Officer (3)(rolled against (TermsX2)+3 for Int 8+ (total 
11), got 9) Received Astrogator
5 Skills (Str +1, Merchant: Admin, Language, Trader, Fighting(Slug 
Throwers))
Aging:  No effect (rolled 2D against Life Stage 5.  Got 7, 8, and 11)
Continue Successful (rolled 2D against Str 7, got 7)

Term 5: Merchants
Risk Successful (modded: rolled 2D against Dex 9-3 (6), got 4)
Reward Successful (modded: rolled 2D against Dex 9+3 (12), got 10) 1 Ship 
Share
Promoted to 1st Officer (4)(rolled against (Termsx2)+3 fot Int 8+ (total 
13), got 11) Received Pilot(Ships)
5 Skills (End +1, Astrogation, Trader, Driver, Gunnery(Turrets))
Aging: -1 Str (rolled 2D against Life Stage 5, got 5, 9, and 10)
Continue unsuccessful - Experience generation terminated. (rolled 2D 
against Str 6, got 11)

Muster Out:
# of benefits: 5
Fame: 7 (base 4 for Merchant Rank 4, +3 Flux)
Autopistol (from Fighting-1)
Life Insurance
Ship Shares 6 (Hit 3 times)
Directorship (irrelevent for Free Trader merchant.  Changed to Ship 
Shares)
Cr. 35,000


-- 
======================================================================================	
Grendel T. Troll
Linux Minion #299419


&amp;quot;Ghakse faeng faeng faeng faengeg; dzedzdhougz faeng faeng kufaeng udheg.&amp;quot;
~Old Vargr Proverb (Gvegh)
======================================================================================&lt;/pre&gt;</content></entry><entry><title type="text">Re: T5 Character: Mark Admag</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/10/Re%3a+T5+Character%3a+Mark+Admag.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/10/Re%3a+T5+Character%3a+Mark+Admag.html</id><published>2008-05-18T11:13:35Z</published><updated>2008-05-18T11:13:35Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;pre&gt;On Sun, 18 May 2008 06:01:20 -0400, Grendel_T_Troll wrote:

&amp;gt; Here is a T5 character I have created using the playtesting rules.
&amp;gt; 
&amp;gt; FOr those of you in the Inner Circle or on the T5 Playtesting Area on
&amp;gt; CotI's forums, you have seen him before.  For those who have not seen
&amp;gt; any T5 characters yet, this is for you:


I forgot to add his certifications.  Update accordingly:

Certified Pilot
Certified Astrogator
Certified Engineer


-- 
======================================================================================	
Grendel T. Troll
Linux Minion #299419


&amp;quot;Ghakse faeng faeng faeng faengeg; dzedzdhougz faeng faeng kufaeng udheg.&amp;quot;
~Old Vargr Proverb (Gvegh)
======================================================================================&lt;/pre&gt;</content></entry><entry><title type="text">T5 Character: Sigrun Bjornsdotter</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/11/T5+Character%3a+Sigrun+Bjornsdotter.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/11/T5+Character%3a+Sigrun+Bjornsdotter.html</id><published>2008-05-18T11:26:02Z</published><updated>2008-05-18T11:26:02Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;pre&gt;Here is another one you can try out for size:


Name: Sigrun Bjornsdotter    Sophont Species: Human (Pure Terran)    
Gender: Female
UPP:59878A  (SDEIES)  Genetic UPP:488  Age: 30 (30)  DOB: 44-1217

Homeworld Data: Narsil (0927 Spinward Marches A574A57-D Hi In Cp)
Starport: Excellent   Size: Medium    Atmosphere: Standard, Tainted 
Hydrosphere: 40% water   Population: 20,000,000,000 (High)   Law Level: 
Moderate Tech Level: Average Stellar   Trade Codes: Hi In Cp

Career(s): Spacer (Sj&amp;#243;her af Narsil)  Terms: 2    Final Rank: Lieutenant 
(Rank 3)

Awards and Decorations:
Flota- &amp;#222;j&amp;#225;lfun Stofnun Graduate with Honors
Fame 13 (Inner System)
MCGx1


Skills/Knowledges/Talents (Knowledges marked with &amp;quot;(k)&amp;quot;, Talents marked 
with &amp;quot;(t)&amp;quot;. Brackets are around the true value of the skills level + 
controlling Knowledge):

Streetwise-0
Admin-0
Programming-0
Destruction-6
Pilot(k)-0
===Ships-2
Fighting(k)-0
===Beams-2
Language(Icelandic) * Native language
Language(Galanglic)
Comms-1
Engineer(k)-0
===Jump Drives-1
Stealth-1
Sensors-1
Flyer(k)-0
===Grav-1
Career:Navy(k)-3


Life Pursuits and Certifications:
Certified Astrogator

Life Pursuit 1
Ship's Astrogator
Int, Astrogator, C+S&amp;gt;12

Life Pursuit 2
Ships Pilot (hobby)
Dex, Pilot, C+S&amp;lt;13
Inventory:
A.C.R. (Grey &amp;#218;lfur model 42)

Cr.25,000

Bio:

Sigrun, whose name means &amp;quot;victory&amp;quot; in her native Icelandic, is a typical 
member of her planet in the Sword Worlds Confederation (a member of the 
League of Spinward States during the present time): tall, fair, and 
proud.  Her father is a Narsilian Jarl, who kept his authority even 
during the days when the Sword Worlds were leaned on by the Imperial 
Regency.  Her father was one of the Sword Worlds leaders that directed 
the rebellions of former Sword Worlds and Border Worlds (now called The 
Metal Worlds, also in the L.S.S.) against the I.R. and helped the 
Darrians forge the L.S.S..  When Sigrun was 18, she felt obligated to 
join Flota- &amp;#222;j&amp;#225;lfun Stofnun - The Naval Training Academy of Narsil.  She 
focused on getting her certification in Astrogation.  She graduated with 
honors with the class of '39 and became an Ensign in Sj&amp;#243;her af Narsil....

When Avery made his Call to arms in 1243, the L.S.S. responded.  It was 
all voluntary; no fleet was obligated to join.  The Sword Worlds and 
Metal worlds did, among others in the L.S.S., The Republic of Regina, 
even the thrice-cursed Imperial Regency.  No matter the outcome, this 
campaign promised to be one grand trip to Valhalla...

During the last days of the fighting during the Second Battle of Gateway 
in 1247, the situation looked completely hopeless.  The captain of 
Sigrun's ship ship allowed the Lucan Virus to infect his ship for the 
final desperate assault.  The ship jumped into the Gateway system and 
participated in the biggest naval battle in Post-Ancient Era history.

Her ship was nearly destroyed, but it barely held - even after the bridge 
took a direct hit.  Her captain was trapped under her Astrogation 
console, however.  Ignoring the carnage and risk of being left behind by 
the crew abandoning ship, she managed to pull off the wreckage from on 
top of the Captain, saving his life.  Sigrun, along with the Captain and 
the pilot, managed to obtain jet packs.  They tied themselves together 
and the pilot manuvered the jetpack away from the wreckage.  The Captain 
activated an Emergency Radio Beacon as they watched Lucan's Flagship make 
its plummet directly into the Gateway Station itself.  The explosions and 
disarrayed Dominate forces was a thing to see.  Eventually, they were 
retrieved by a surviving Zhodani missile cruiser as it was preparing to 
jump out to the rendezvous point.

It was many more weeks before she saw the stars of home again.  Finally, 
she was back on Narsil.  She received the Medal for Conspicuous Gallantry 
for her actions at the SBOG (and, more importantly, surviving it!).

Sigrun was tapped out after the Battle.  She felt she needed a change of 
pace.  She resigned her commission - to her father's protests.  She did 
know that she could control her own hlutskipti (destiny).  Her father 
hoped she would stay so she could marry the one that would take his 
place.  She had other thoughts.  She said goodbye to her family and 
booked working passage that led her into Regina space.


As for now, she is restless.  She picked up the traveling bug from her 
Navy career.  There was something about crewing on tramp freighters that 
appealed to her.  She is hoping to sign on as a permanent crewmember on 
one.  There is a man named Admag who is calling for people to help crew 
his far trader, the &amp;quot;Argent Dawn.&amp;quot;  Maybe he needs a real 
Astrogator........

Breakdown:

Homeworld Skills: Qualifies for Streetwise, Admin, Programmer (GM mod: 
Added Fighting, Language(Galanglic))

Term 1: Naval Academy (Narsil Flota- &amp;#222;j&amp;#225;lfun Stofnun (flux table, modded 
for campaign and pseudo-translated into Icelandic))
Entry Successful (rolled 2D against Int 7, got 2)
Duration: 4 Years. Graduation Successful (rolled 2D 4 times against Int 
7, got 4,6,7,7)
Honors Successful (rolled 2D against Int 7, got 2)
Major: Astrogation.  4 levels.  Minor: Pilot.  2 levels.
Edu: raised to 8

Term 2: Spacer (Sj&amp;#243;her af Narsil (pseudo-Icelandic for &amp;quot;Narsil Navy&amp;quot;))
Entry Successful (Required after Naval Academy)
Branch: Flight Crew (rolled 1D, got 6, R&amp;amp;R DM 2)
Operations: Battle (rolled 1D, got 1, R&amp;amp;R DM 2)
Rank: Ensign (1) Received Astrogation
Risk Successful (rolled 2D against Dex 8, got 7)
Reward Failed (rolled 2D against Dex 8, got 10)
Note: Decided to use the Branch and Operations DM's to cancel each other 
out.
Promotion Successful (rolled 2D against Soc 10, got 8) 
Final rank for term: Sublieutenant (2)
5 Skills: Fighting, Navy, Astrogation, Comms, +1 Str
Continue Successful (rolled 2D against Int 8, got 5)

Term 3: Spacer
Branch: Flight (rolled 1d, got 6, R&amp;amp;R  DM 2)
Operation: Battle (AUTOMATIC for campaign purposes, R&amp;amp;R DM 2)
Risk Successful (rolled 2D against modded End 8-4 for Branch and Op's 
DM's (4), got 2)
Reward Successful (rolled 2D against modded End 8+4 for Branch and Op's 
(12), got 3)
Received MCG
Promotion Successful (rolled 2D against Soc 10+1 for medal, got 9)
Rank for term: Lieutenant (3), received Engineer
5 Skills: Stealth, Sensors, Fighting, Fighting, Flyer
Continue Successful (rolled 2D against Int 8, got 8) HISTORY VOLUNTARILY 
TERMINATED.

Mustering Out/ Final touches:
Fame: 13 (3 for rank, x3 for MCG, +4 flux)
A.C.R. (from Fighting-1+)
3 Benefits (2 for Spacer Term, 1 for MCG)



Cr. 25,000
+1 Dex
Life Insurance (originally rolled Knighthood. Irrelevant.  No official 
nobility in state, rerolled with DM+1)



-- 
======================================================================================	
Grendel T. Troll
Linux Minion #299419


&amp;quot;Ghakse faeng faeng faeng faengeg; dzedzdhougz faeng faeng kufaeng udheg.&amp;quot;
~Old Vargr Proverb (Gvegh)
======================================================================================&lt;/pre&gt;</content></entry><entry><title type="text">Iiku Ranaarashin</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/12/Iiku+Ranaarashin.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/12/Iiku+Ranaarashin.html</id><published>2008-05-19T09:46:50Z</published><updated>2008-05-19T09:46:50Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;pre&gt;Name: Iiku  Ranaarashin   Sophont Species:  Human (Mixed)     Gender: Male
UPP: 698C74 ( SDEIES )  Genetic UPP: 534  Age: 34 (34 ) Life Stage: 5  
DOB: 123-1213

Homeworld Data: Falmmarion(0930 Spinward Marches A623734-C Po Na 610Re)
Starport: Excellent   Size: Medium   Atmosphere:  Very Thin, Tainted 
Hydrosphere: 30% Water   Population:  60,000,000   Law Level: Moderate  
Tech Level: Average Stellar   Trade Codes: Po Na

Career(s): Imperial Regency Naval Service (Rogue)   Terms: 4    Final 
Rank: N/A

Awards and Decorations:
Fame-7 (Urban)

Skills/Knowledges/Talents (Knowledges marked with &amp;quot;(k)&amp;quot;, Talents marked 
with &amp;quot;(t)&amp;quot;. Brackets are around the true value of the skills level + 
controlling Knowledge):

Steward-1
Survey-0
Sensors-1
Engineering-3
Jump Drives(k)-1[4]
Power Plant(k)-1[4]
Fighting-2
Blades(k)-3[5]
Stealth-1
Gambler-1
World: Falmmarion(k)-2
Career:Rogue(k)-3
Career: Bubba's Plaything(k)-1


Life Pursuits and Certifications:

Certified Standard Engineer

Life Pursuit 1 (hobby)
Ship's Engineer
Education, Engineering &amp;lt;12

Life Pursuit 2
Knife Fighter
Dex, Blades(k) &amp;gt;13

Inventory:

Cr. 184,800
Wafer Jack
Knife

Bio:

Iiku (sometimes called &amp;quot;Eek!!&amp;quot; by others wishing for an early death) was 
always a punk.

He was caught being part of a street gang running the streets of Garakii 
City on Falmmarion by the local authorities.  He was given a choice: 
Military Service or Prison.

After he enlisted in the Imperial Regency Naval Service, Iiku found new 
opportunities to practice his knife skills - in illegal fights with 
fellow spacers.  He raked in many a credit from the betting.  Enough of 
the crew, including the Ship Command and Staff Officers, were involved 
with the sport, so a blind eye was turned to it.  The fact that nobody 
got killed was also a factor.

Between the fights, IIku served in the destroyer's Engine Room.  His 
ship, the IRS Lingering Wrath, served in the IR's rear line - policing 
space lanes for pirates, smugglers, and rebellious 
factions.

In 1241, however, a few changes happened.

During one of Iiku's fights, a fellow spacer got killed during the 
match.  The spacer was the daughter of a Regency Admiral/Governor.  An 
investigation was ordered, and everyone utilized their rump-covering 
skills as best as they could.  An investigation, however, uncovered the 
&amp;quot;game&amp;quot; and the Captain and her staff were executed for the dishonor.  
Iiku played himself as the &amp;quot;unwitting pawn&amp;quot; for the whole affair.  He was 
cleared of any homicide charges, but a court-marshal still happened.  
Iiku was sentenced to 6 years in a Regency Military Prison for &amp;quot;Conduct 
Unbecoming for a Regency Spacer.&amp;quot;

Well, as for Iiku's prison life, we will leave it up to the reader's 
imagination to figure out how he picked up his Liaison skill.  You might 
ask his fellow prisoners, especially Bubba.  Bubba was quite fond of Iiku 
- especially because Bubba was twice as massive as Iiku.  Stabbing Bubba 
with a prison shiv would only make him angry.  Check, in your computer's 
Library Data, about the prison term of &amp;quot;Tossing The Salad.&amp;quot;

He is newly out of prison, an experience he doesn't want to repeat.  He 
knows he has to change his life, but he is not sure how.  He did manage, 
through the prison education system, to get certification in 
Engineering.  Maybe he should start taking that seriously.  He booked 
passage on the fastest ship out of Regency space.  It dropped him on 
Regina.  Now, to find work......


Breakdown:

Starting Skills: Steward, Survey


Term 1: Rogue

Controlling Attribute: Int (11)
Entry Successful (rolled 2D against 11, got 5)
Scheme: Navy (Imperial Regency Naval Service)
Risk successful (rolled 2D against 11, got 11)
Reward successful (rolled 2d against 11, got 5).  Received Cr. 90,000 
(rolled 3)
5 Skills (Sensors, Engineering (Jump Drives), Fighting (blades), Fighting 
(blades), Fighting (3rd time received))
Continue Successful (rolled 2D against 11-2(9), got 7)

Term 2: Rogue
Continuing Navy Scheme
Risk Successful (rolled 2D against 11, got 9)
Reward Successful (rolled 2D against 11, got 6) Received  Cr. 30,000 
(rolled 1)
5 Skills (Stealth, Gambler, Engineering (Power Plant), Engineering (3rd 
time received), Fighting)
Continue Successful (rolled 2D against 11-4(7), got 7)

Term 3: Rogue
Continuing Navy Scheme
Risk Unsuccessful (rolled 2D against 11, got 12) PRISON
3 Skills (Engineering, Engineering, Streetwise)
Automatic Prison Term

Term 4: Rogue (Prison)
3 Skills (Liaison, Streetwise, Fighting (Blades))
Aging: No Effect (rolled 2D x 3 against Life Stage 5, got 7, 8, and 6).
Career Voluntarily Terminated.

Mustering out:

Wafer Jack
Int+1
Cr. 25,000
Cr. 40,000
Fame-7 (6+1 Flux)

Certifications:
Engineer: Standard Certificate Sucessful (rolled 2D against Asset 10 (Edu
+Engineer), got 4)




-- 
======================================================================================	
Grendel T. Troll
Linux Minion #299419


&amp;quot;Ghakse faeng faeng faeng faengeg; dzedzdhougz faeng faeng kufaeng udheg.&amp;quot;
~Old Vargr Proverb (Gvegh)
======================================================================================&lt;/pre&gt;</content></entry><entry><title type="text">Mark Admag Redux</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/13/Mark+Admag+Redux.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/13/Mark+Admag+Redux.html</id><published>2008-05-23T08:49:34Z</published><updated>2008-05-23T08:49:34Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;pre&gt;Here is Mark again, with the latest skill nomenclature amended:
**********************************************************************

Name:  Mark Admag   Sophont Species: Human (Mixed)    Gender: Male
UPP:  697BA7  (SDEIES)  Genetic UPP: 465 Age: 38 (38) Life Stage: 5  DOB: 
121-1209

Homeworld Data: Regina (1910 Spinward Marches A788999-D Hi Cp 303 Rr) 
Starport: Excellent    Size: Medium   Atmosphere: Dense
Hydrosphere: 80%   Population: 3,000,000,000    Law Level: High
Tech Level: Average Stellar   Trade Codes: Hi Cp

Career(s): Merchants (Free Trader)  Terms: 5    Final Rank: Captain/Owner

Awards and Decorations:
Fame-7 (Continental)


Skills/Knowledges/Talents (Knowledges marked with &amp;quot;(k)&amp;quot;, Talents marked 
with &amp;quot;(t)&amp;quot;. Brackets are around the true value of the skills level + 
controlling Knowledge):

Streetwise-0
Craftsman-0
Admin-1
Trader-3
Pilot-1
Spacecraft ACS(k)-3[4]
Computer-1
Steward=1
Engineer-1
Power Plants(k)-2[3]
Gambler-1
Astrogation-4
Fighting-0
Slug Throwers(k)-1
Language:Gvegh
Driver-0
Grav(k)-1
Gunner-0
Turrets(k)-1
Career:Merchant (Free Trader)(k)-5
World: Regina(k)-0


Life Pursuits and Certifications:

Certified Expert ACS Pilot
Certified Expert Astrogator
Certified Expert Power Plant Specialist (Engineer)

1st Life Pursuit:
ACS Ship's Pilot
Dex, Pilot, C+S&amp;gt;12

2nd Life Pursuit:
Ship's Astrogator
Int, Astrogation, C+S&amp;gt;13


3rd Life Pursuit
Free Trader
Int, Trader, C+S&amp;gt;14



Inventory:
Far Trader (Argent Dawn, Type A2 Garu-Class) 10 out of 14 shares owned
Autopistol

Cr. 25,000

Bio:

Mark grew up around starships.  His family ran a restaurant in Regina 
Starport.  He spent his days reading as many starship technical manuals 
he could get his hands on (in between helping his folks run the eatery), 
and, on his 18th birthday in 1227, left home and signed about the 
subsidized merchant, &amp;quot;Intrepid Pedagogue.&amp;quot;

Normally, life on a sub is about as exciting as watching Hivers mate, but 
things in the Regency made things more colorful.  Deteriorating Regency 
policies were wrecking havoc on the profits of many a free trader in the 
former Domain.  Mark got injured during a Regency Customs inspection when 
one of the inspectors accidently mistook a pressure tank for a smuggling 
compartment (because the tank looked &amp;quot;non-standard&amp;quot;).  Ignoring Mark and 
the other crewmembers' protest, the inspector had an explosive placed on 
the tank.  The inspector was killed and Mark was badly hit with shrapnel 
and hot radioactive steam.  With the aid of retroviruses and cloned skin 
grafts, Mark recovered.

 The rebellions on many worlds (as well as the systematic squashing of 
these rebellions by Regency loyalists) made red zones out of the most 
stable systems in the past 100 years.  The Pedagogue made quite a few 
paramilitary support runs - usually in favor of the Regency (they had the 
money).  News, as well, as personal witnessing, of the atrocities Regency 
(now called Imperial Regency) forces were heaping on the rebel worlds, 
caused the Pedagogue crew to switch sides.  The following years into 1240 
were spent running supplies to worlds that would later join the League of 
Spinward States.

When Regina made its separation from the IR in 1232, the Pedagogue's crew 
supported it....mostly.  The few who didn't left at the next port of call.

On 137-1242, the Pedagogue was attacked and couldn't get away.  IR 
forces, in the form of patrol cruisers, captured the fat trader and Mark 
was headed to an internment camp deep in IR territory.  On the way, 
however, Mark escaped from his cell by a fellow prisoner who managed to 
slip out and crack the ship's computer's security to release the sub-
craft while the cruiser was refueling at a gas giant.  Most of the 
prisoners (a few captured from other ships) came with him.  By piloting 
deep within the planet's thick atmosphere, he evaded the cruiser and hid 
for as long as he could before life support got critical.  He then made 
it to the main world, sold the craft, divvied the money among the 
captives, and signed aboard the Far Trader &amp;quot;Argent Dawn.&amp;quot;

When Avery's call for his campaign against the Dominate came, some of the 
crew of the Dawn were willing to respond.  Mark wasn't.  He was a trader; 
besides, with what the IR has been stirring up, there was plenty of 
excitement here.  Mark had an investment as well.  He used his portion of 
the loot to buy quite a few of the Dawn's shares.

The last four years were spent trading among the various worlds in the 
LSS.  At this time, 001-1248, Mark's captain told him that he was 
retiring.  He made his pile and was going back to his home on Emerald 
(1006/Spinward Marches).  The captain sold the ship to Regina Shipyards.  
Mark imedieatly purchased it back with the share chits he had obtained 
plus financing the rest.  Since the ship was already a few decades old 
thus the price reduced, the remaining 29% of the value was a very 
reasonable deal for a 40-year plan.  Mark hopes to pay it all off long 
before that.

Mark is looking for a new crew, for the others have moved on.  He has 71% 
of the ship in his name.  The 1276th Bank of Regina has the rest.  One 
day, he will pay off the mortgage and the ship will really be his. Now, 
to find a new crew......

-- 
======================================================================================	
Grendel T. Troll
Linux Minion #299419


&amp;quot;Ghakse faeng faeng faeng faengeg; dzedzdhougz faeng faeng kufaeng udheg.&amp;quot;
~Old Vargr Proverb (Gvegh)
======================================================================================&lt;/pre&gt;</content></entry><entry><title type="text">Jayson McPhearson</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/14/Jayson+McPhearson.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/14/Jayson+McPhearson.html</id><published>2008-11-07T08:21:03Z</published><updated>2008-11-07T08:21:03Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;pre&gt;I have posted this character before - in TNE format.  This is the T5 
version:

***********************************

Author's Note: This character is profiled in T5 format, but dates back to 
1981 and Classic Traveller, and has been updated to MegaTraveller, TNE, 
and T5 over time.

Name: Jayson McPhearson     Race: Human (Pure Terran)     Gender: Male
UPP:9A9CFA (SDEIES)  Genetic UPP: 656 CP:C  Age: 45 (3000+)  DOB: 012-
(-2650 approx.)

Homeworld Data: Old Earth E867975-8 Starport: Excellent   Size: Large   
Atmosphere: Standard   Hydrosphere: 72%   Population: 4,500,000,00    Law 
Level: Moderate   
Tech Level:Pre-Stellar    Trade Codes: Hi, Ga

Career(s): Merchant/Marines(Army Commando)   Terms: 8.5    Final Rank: 
Captain 

Awards and Decorations:
MCUF x 2
SEH x 1

Skills/Knowledges/Talents (Knowledges marked with &amp;quot;(k)&amp;quot;, Talents marked 
with &amp;quot;(t)&amp;quot;. Brackets are around the true value of the skills level + 
controlling Knowledge):

Fighter -2
     Slug Throwers(k)-4[6]
     Unarmed (k) -4[6]
Pilot - 3
     ACS Ships (k) -3[6]
Driver -0
Sensors -2
Astrogation -4
Engineering -1
     Power Plants(k) -2[3]
Gunner -0
     Turrets(k) -2[2]
Trader -4
Broker -4
Heavy Wpns -0
     WMD(k) -1[1]
Teacher -2
Liaison -2
Gambler -2

Psi Training:
     Stage Achieved - 6th
     Direct -12
     Remote -12
     Self -12
     Psi-Vision -30
     Psi-Hearing -20
     Psi-Awareness -22
     Move -12
     Teleport -N/A
     Eshift -6
     The Touch -6
     OOB -N/A
     Mentation -12
   
Psi Personality - 0 Neutral +2 Good
   Intuitions: 
     Insight -8
     Curiosity -8
     Luck -8

Life Pursuits and Certifications:
     None at this time.



Inventory:N/A


Cr.

Bio:

Jayson grew up on Old Earth in the late 20th/early 21st century, by 
Terran Timeline. As a boy, he grew up in accelerated classes. By the time 
he was 10 years old, he was invited by government officials from one of 
the more predominate nations on Earth, at the time, to participate in a 
&amp;quot;special program.&amp;quot; The program turned out to be secret scientific 
research into the field of psionics - a field supposedly unknown to the 
Terrans at that time.

Jayson was a natural, and, by the time he was 18, was near the top of the 
group. Unfortunately, certain individuals of said government uncovered 
info about the operation and sent forces to &amp;quot;shut it down.&amp;quot;

Along with psionic experiments, the program also experimented with 
radically new cryogenic technology. The tech was still in the 
experimental stage, but animal tests proved positive. Jayson, while 
fleeing from government troops, sealed off an area of the underground 
complex and set up one of the chambers. The cylinder, along with Jayson's 
natural Suspended Animation talent, kept him alive. The troops never got 
down that far, and the complex was sealed...

When Jayson woke up, he was in a state of deep cryo sickness. It took 
over six months to recover. He was apparently discovered by a group of 
traders floating in a derelict spacecraft in Efate space in the Spinward 
Marches Sector. How he got there was a complete mystery; no records of 
his discovery and transport were ever found. When he was coherent, and 
could understand the language, he was informed that he was in the Third 
Imperial year of 1114.

Everything he knew was gone. Even for a young lad who has already been 
through a bit, it was hard. There was nothing to be done but to move on. 
He became a member of the crew and stayed with the Free Trader Silver 
Wind for four years.

In 1118, the Vargr came plundering from the core in full force. Hearing 
of the death of the Emperor, they were unchained. The Silver Wind was 
captured by corsairs during the initial raids. The crew was released 
unharmed, however. After that, they drifted apart and Jayson decided to 
join up in military service.

He enlisted in the Imperial Army, Domain of Deneb. For eight years, he 
battled the Vargr on worlds throughout the Domain of Deneb as a commando. 
During his stint, he received a battlefield commission. When he mustered 
out in 1126, he was a Captain.

Things were getting bad in the domain. Hard times were here. The Vargr 
and Aslan held on to their territory and many worlds suffered - mainly 
the ones under the Vargr. Jayson, having enough of endless skirmishes and 
strike missions resulting in nothing, decided to go his own way and 
finance a trader himself. He aquired an old Garu-class Far Trader.

In late 1128, he suffered a serious misjump. His ship emerged into normal 
space in the outer reaches of the Vilis system (1119 Spinward Marches). 
Desperate, he and his crew entered low berth after setting up a low-
powered automated beacon and drifted...

Who knows what will happen next. His ship will reach the outer orbits of 
the
Vilis system by 1248. What kind of place will he wake up to this 
time............



-- 
======================================================================================	
Grendel T. Troll
Linux Minion #299419


&amp;quot;Ghakse faeng faeng faeng faengeg; dzedzdhougz faeng faeng kufaeng udheg.&amp;quot;
~Old Vargr Proverb (Gvegh)
======================================================================================&lt;/pre&gt;</content></entry><entry><title type="text">Re: Jayson McPhearson</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/15/Re%3a+Jayson+McPhearson.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/15/Re%3a+Jayson+McPhearson.html</id><published>2008-11-15T22:55:21Z</published><updated>2008-11-15T22:55:21Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;pre&gt;This is a fixed version.  I got some updated rules to the Psionics 
Section.  I found a few problems.  Marc fixed them.  Adjustments made.

************************************************************************

Author's Note: This character is profiled in T5 format, but dates back to 
1981 and Classic Traveller, and has been updated to MegaTraveller, TNE, 
and T5 over time.

Name: Jayson McPhearson     Race: Human (Pure Terran)     Gender: Male
UPP:9A9CFA (SDEIES)  Genetic UPP: 656 CP:C  Age: 45 (3000+)  DOB: 012-
(-2650 approx.)

Homeworld Data: Old Earth E867975-8 Starport: Excellent   Size: Large   
Atmosphere: Standard   Hydrosphere: 72%   Population: 4,500,000,00    Law 
Level: Moderate   
Tech Level:Pre-Stellar    Trade Codes: Hi, Ga

Career(s): Merchant/Marines(Army Commando)   Terms: 8.5    Final Rank: 
Captain 

Awards and Decorations:
MCUF x 2
SEH x 1

Skills/Knowledges/Talents (Knowledges marked with &amp;quot;(k)&amp;quot;, Talents marked 
with &amp;quot;(t)&amp;quot;. Brackets are around the true value of the skills level + 
controlling Knowledge):

Fighter -2
     Slug Throwers(k)-4[6]
     Unarmed (k) -4[6]
Pilot - 3
     ACS Ships (k) -3[6]
Driver -0
Sensors -2
Astrogation -4
Engineering -1
     Power Plants(k) -2[3]
Gunner -0
     Turrets(k) -2[2]
Trader -4
Broker -4
Heavy Wpns -0
     WMD(k) -1[1]
Teacher -2
Liaison -2
Gambler -2

Psi Training:
     Stage Achieved - 6th
     Direct -12
     Remote -12
     Self -12
     Psi-Vision -15
     Psi-Hearing -10
     Psi-Awareness -11
     Move -12
     Teleport -N/A
     Eshift -6
     The Touch -6
     OOB -N/A
     Mentation -12
   
Psi Personality - 0 Neutral +2 Good
   Intuitions: 
     Insight -8
     Curiosity -8
     Luck -8

Life Pursuits and Certifications:
     None at this time.



Inventory:N/A


Cr.

Bio:

Jayson grew up on Old Earth in the late 20th/early 21st century, by 
Terran Timeline. As a boy, he grew up in accelerated classes. By the time 
he was 10 years old, he was invited by government officials from one of 
the more predominate nations on Earth, at the time, to participate in a 
&amp;quot;special program.&amp;quot; The program turned out to be secret scientific 
research into the field of psionics - a field supposedly unknown to the 
Terrans at that time.

Jayson was a natural, and, by the time he was 18, was near the top of the 
group. Unfortunately, certain individuals of said government uncovered 
info about the operation and sent forces to &amp;quot;shut it down.&amp;quot;

Along with psionic experiments, the program also experimented with 
radically new cryogenic technology. The tech was still in the 
experimental stage, but animal tests proved positive. Jayson, while 
fleeing from government troops, sealed off an area of the underground 
complex and set up one of the chambers. The cylinder, along with Jayson's 
natural Suspended Animation talent, kept him alive. The troops never got 
down that far, and the complex was sealed...

When Jayson woke up, he was in a state of deep cryo sickness. It took 
over six months to recover. He was apparently discovered by a group of 
traders floating in a derelict spacecraft in Efate space in the Spinward 
Marches Sector. How he got there was a complete mystery; no records of 
his discovery and transport were ever found. When he was coherent, and 
could understand the language, he was informed that he was in the Third 
Imperial year of 1114.

Everything he knew was gone. Even for a young lad who has already been 
through a bit, it was hard. There was nothing to be done but to move on. 
He became a member of the crew and stayed with the Free Trader Silver 
Wind for four years.

In 1118, the Vargr came plundering from the core in full force. Hearing 
of the death of the Emperor, they were unchained. The Silver Wind was 
captured by corsairs during the initial raids. The crew was released 
unharmed, however. After that, they drifted apart and Jayson decided to 
join up in military service.

He enlisted in the Imperial Army, Domain of Deneb. For eight years, he 
battled the Vargr on worlds throughout the Domain of Deneb as a commando. 
During his stint, he received a battlefield commission. When he mustered 
out in 1126, he was a Captain.

Things were getting bad in the domain. Hard times were here. The Vargr 
and Aslan held on to their territory and many worlds suffered - mainly 
the ones under the Vargr. Jayson, having enough of endless skirmishes and 
strike missions resulting in nothing, decided to go his own way and 
finance a trader himself. He aquired an old Garu-class Far Trader.

In late 1128, he suffered a serious misjump. His ship emerged into normal 
space in the outer reaches of the Vilis system (1119 Spinward Marches). 
Desperate, he and his crew entered low berth after setting up a low-
powered automated beacon and drifted...

Who knows what will happen next. His ship will reach the outer orbits of 
the
Vilis system by 1248. What kind of place will he wake up to this 
time............

-- 
======================================================================================	
Grendel T. Troll
Linux Minion #299419


&amp;quot;Ghakse faeng faeng faeng faengeg; dzedzdhougz faeng faeng kufaeng udheg.&amp;quot;
~Old Vargr Proverb (Gvegh)
======================================================================================&lt;/pre&gt;</content></entry><entry><title type="text">Re: He was supposed to be here already...</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/16/Re%3a+He+was+supposed+to+be+here+already....html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/16/Re%3a+He+was+supposed+to+be+here+already....html</id><published>2009-01-22T06:16:17Z</published><updated>2009-01-22T06:16:17Z</updated><author><name>donm61873</name><email>don.mckinney@gmail.com</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;&lt;p&gt;&lt;br /&gt;I forgot all about my posting here, back in February...&lt;/p&gt;&lt;p&gt;In March, I got angry about T5. Why was it delayed? Because of me, in retrospect. I think it was for the best, but others may feel differently.&lt;/p&gt;&lt;p&gt;If you were interested, you've seen the T5 CD by now. I think it promises a truly new Traveller.&lt;/p&gt;&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;p&gt;Anyway, since I last posted here in February, we've got a real development forum, and things are moving.&lt;/p&gt;&lt;p&gt;Sorry for the delay in posting.&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Re: He was supposed to be here already...</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/17/Re%3a+He+was+supposed+to+be+here+already....html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/17/Re%3a+He+was+supposed+to+be+here+already....html</id><published>2009-02-13T16:03:19Z</published><updated>2009-02-13T16:03:19Z</updated><author><name>DaveChase</name><email>DaveChase@</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;&lt;p&gt;DonM, I know that RL and probably other issues are current/ongoing, But.&lt;/p&gt;&lt;p&gt;Outside of the few individuals who are digging into ever little part, I have honestly not seen much since the end of Dec 08.&lt;/p&gt;&lt;p&gt;My offer to help keep the drive on (forum only) is still up. Email me if you want to discuss it.&lt;/p&gt;&lt;p&gt;Thanks for the work that you and others have been doing so far.&lt;/p&gt;&lt;p&gt;Dave Chase&lt;br /&gt;&lt;br /&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Re: Jayson McPhearson</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/18/Re%3a+Jayson+McPhearson.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/18/Re%3a+Jayson+McPhearson.html</id><published>2009-07-08T02:23:10Z</published><updated>2009-07-08T02:23:10Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;Here he is again.&amp;nbsp; I have properly updated the character to the latest format.&amp;nbsp; The change was declaring which skill is the actual knowledge skill (k). :&lt;br /&gt;&lt;br /&gt;*************************************************************************************&lt;br /&gt;Author's Note: This character is profiled in T5 format, but dates back to 1981 and Classic Traveller, and has been updated to MegaTraveller, TNE, and T5 over time.&lt;br /&gt;&lt;br /&gt;Name: Jayson McPhearson&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Race: Human (Pure Terran)&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Gender: Male&lt;br /&gt;UPP:9A9CFA (SDEIES)&amp;nbsp; Genetic UPP: 656 CP:C&amp;nbsp; Age: 45 (3000+)&amp;nbsp; DOB: 012-&lt;br /&gt;(-2650 approx.)&lt;br /&gt;&lt;br /&gt;Homeworld Data: Old Earth E867975-8 Starport: Excellent&amp;nbsp;&amp;nbsp; Size: Large Atmosphere: Standard&amp;nbsp;&amp;nbsp; Hydrosphere: 72%&amp;nbsp;&amp;nbsp; Population: 4,500,000,00&amp;nbsp;&amp;nbsp;&amp;nbsp; Law Level: Moderate Tech Level:Pre-Stellar&amp;nbsp;&amp;nbsp;&amp;nbsp; Trade Codes: Hi, Ga&lt;br /&gt;&lt;br /&gt;Career(s): Merchant/Marines(Army Commando)&amp;nbsp;&amp;nbsp; Terms: 8.5&amp;nbsp;&amp;nbsp;&amp;nbsp; Final Rank: Captain&amp;nbsp; &lt;br /&gt;&lt;br /&gt;Awards and Decorations:&lt;br /&gt;MCUF x 2&lt;br /&gt;SEH x 1&lt;br /&gt;&lt;br /&gt;Skills/Knowledges/Talents (Knowledges marked with "(k)", Talents marked with "(t)". Brackets are around the true value of the skills level + controlling Knowledge):&lt;br /&gt;&lt;br /&gt;Fighter -2(k)&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Slug Throwers -4[6]&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Unarmed -4[6]&lt;br /&gt;Pilot - 3(k)&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; ACS Ships -3[6]&lt;br /&gt;Driver -0&lt;br /&gt;Sensors -2&lt;br /&gt;Astrogation -4&lt;br /&gt;Engineering(k) -1&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Power Plants -2[3]&lt;br /&gt;Gunner -0(k)&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Turrets -2[2]&lt;br /&gt;Trader -4&lt;br /&gt;Broker -4&lt;br /&gt;Heavy Wpns(k) -0&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; WMD -1[1]&lt;br /&gt;Teacher -2&lt;br /&gt;Liaison -2&lt;br /&gt;Gambler -2&lt;br /&gt;&lt;br /&gt;Psi Training:&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Stage Achieved - 6th&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Direct -12&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Remote -12&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Self -12&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Psi-Vision -15&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Psi-Hearing -10&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Psi-Awareness -11&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Move -12&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Teleport -N/A&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Eshift -6&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; The Touch -6&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; OOB -N/A&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Mentation -12&lt;br /&gt;Psi Personality - 0 Neutral +2 Good&lt;br /&gt;&amp;nbsp; Intuitions:&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; Insight -8&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Curiosity -8&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; Luck -8&lt;br /&gt;&lt;br /&gt;Life Pursuits and Certifications:&lt;br /&gt;&amp;nbsp;&amp;nbsp;&amp;nbsp; None at this time.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Inventory:N/A&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Cr.&lt;br /&gt;&lt;br /&gt;Bio:&lt;br /&gt;&lt;br /&gt;Jayson grew up on Old Earth in the late 20th/early 21st century, by Terran Timeline. As a boy, he grew up in accelerated classes. By the time he was 10 years old, he was invited by government officials from one of the more predominate nations on Earth, at the time, to participate in a "special program." The program turned out to be secret scientific research into the field of psionics - a field supposedly unknown to the Terrans at that time.&lt;br /&gt;&lt;br /&gt;Jayson was a natural, and, by the time he was 18, was near the top of the group. Unfortunately, certain individuals of said government uncovered info about the operation and sent forces to "shut it down."&lt;br /&gt;&lt;br /&gt;Along with psionic experiments, the program also experimented with radically new cryogenic technology. The tech was still in the experimental stage, but animal tests proved positive. Jayson, while fleeing from government troops, sealed off an area of the underground complex and set up one of the chambers. The cylinder, along with Jayson's natural Suspended Animation talent, kept him alive. The troops never got down that far, and the complex was sealed...&lt;br /&gt;&lt;br /&gt;When Jayson woke up, he was in a state of deep cryo sickness. It took over six months to recover. He was apparently discovered by a group of traders floating in a derelict spacecraft in Efate space in the Spinward Marches Sector. How he got there was a complete mystery; no records of his discovery and transport were ever found. When he was coherent, and could understand the language, he was informed that he was in the Third Imperial year of 1114.&lt;br /&gt;&lt;br /&gt;Everything he knew was gone. Even for a young lad who has already been through a bit, it was hard. There was nothing to be done but to move on. He became a member of the crew and stayed with the Free Trader Silver Wind for four years.&lt;br /&gt;&lt;br /&gt;In 1118, the Vargr came plundering from the core in full force. Hearing of the death of the Emperor, they were unchained. The Silver Wind was captured by corsairs during the initial raids. The crew was released unharmed, however. After that, they drifted apart and Jayson decided to join up in military service.&lt;br /&gt;&lt;br /&gt;He enlisted in the Imperial Army, Domain of Deneb. For eight years, he battled the Vargr on worlds throughout the Domain of Deneb as a commando. During his stint, he received a battlefield commission. When he mustered out in 1126, he was a Captain.&lt;br /&gt;&lt;br /&gt;Things were getting bad in the domain. Hard times were here. The Vargr and Aslan held on to their territory and many worlds suffered - mainly the ones under the Vargr. Jayson, having enough of endless skirmishes and strike missions resulting in nothing, decided to go his own way and finance a trader himself. He aquired an old Garu-class Far Trader.&lt;br /&gt;&lt;br /&gt;In late 1128, he suffered a serious misjump. His ship emerged into normal space in the outer reaches of the Vilis system (1119 Spinward Marches). Desperate, he and his crew entered low berth after setting up a low-&lt;br /&gt;powered automated beacon and drifted...&lt;br /&gt;&lt;br /&gt;Who knows what will happen next. His ship will reach the outer orbits of the&lt;br /&gt;Vilis system by 1248. What kind of place will he wake up to this time............ &lt;br /&gt;&lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Re: Mark Admag Redux</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/19/Re%3a+Mark+Admag+Redux.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/19/Re%3a+Mark+Admag+Redux.html</id><published>2009-07-08T02:29:40Z</published><updated>2009-07-08T02:29:40Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;&lt;span id="ctl00_ctl00_MainContent_MainContent_ThreadDisplay"&gt;&lt;span&gt;&lt;span&gt;Here is Mark once more, with the adjusted knowledge skills: &lt;br /&gt;********************************************************************** &lt;br /&gt;&lt;br /&gt;Name: &amp;nbsp;Mark Admag &amp;nbsp; Sophont Species: Human (Mixed) &amp;nbsp; &amp;nbsp;Gender: Male &lt;br /&gt;UPP: &amp;nbsp;697BA7 &amp;nbsp;(SDEIES) &amp;nbsp;Genetic UPP: 465 Age: 38 (38) Life Stage: 5 &amp;nbsp;DOB: 121-1209 &lt;br /&gt;&lt;br /&gt;Homeworld Data: Regina (1910 Spinward Marches A788999-D Hi Cp 303 Rr) Starport: Excellent &amp;nbsp; &amp;nbsp;Size: Medium &amp;nbsp; Atmosphere: Dense &lt;br /&gt;Hydrosphere: 80% &amp;nbsp; Population: 3,000,000,000 &amp;nbsp; &amp;nbsp;Law Level: High &lt;br /&gt;Tech Level: Average Stellar &amp;nbsp; Trade Codes: Hi Cp &lt;br /&gt;&lt;br /&gt;Career(s): Merchants (Free Trader) &amp;nbsp;Terms: 5 &amp;nbsp; &amp;nbsp;Final Rank: Captain/Owner &lt;br /&gt;&lt;br /&gt;Awards and Decorations: &lt;br /&gt;Fame-7 (Continental) &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Skills/Knowledges/Talents
(Knowledges marked with "(k)", Talents marked with "(t)". Brackets are
around the true value of the skills level + controlling Knowledge): &lt;br /&gt;&lt;br /&gt;Streetwise-0 &lt;br /&gt;Craftsman-0 &lt;br /&gt;Admin-1 &lt;br /&gt;Trader-3 &lt;br /&gt;Pilot(k)-1 &lt;br /&gt;&amp;nbsp;&amp;nbsp; ACS Spacecraft -3[4] &lt;br /&gt;Computer-1 &lt;br /&gt;Steward=1 &lt;br /&gt;Engineer(k) -1 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Power Plants -2[3] &lt;br /&gt;Gambler-1 &lt;br /&gt;Astrogation-4 &lt;br /&gt;Fighting(k)-0 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Slug Throwers -1 &lt;br /&gt;Language:Gvegh &lt;br /&gt;Driver(k) -0 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Grav -1 &lt;br /&gt;Gunner(k) -0 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Turrets -1 &lt;br /&gt;Career:Merchant (Free Trader)(k)-5 &lt;br /&gt;World: Regina(k)-0 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Life Pursuits and Certifications: &lt;br /&gt;&lt;br /&gt;Certified Expert ACS Pilot &lt;br /&gt;Certified Expert Astrogator &lt;br /&gt;Certified Expert Power Plant Specialist (Engineer) &lt;br /&gt;&lt;br /&gt;1st Life Pursuit: &lt;br /&gt;ACS Ship's Pilot &lt;br /&gt;Dex, Pilot, C+S&amp;gt;12 &lt;br /&gt;&lt;br /&gt;2nd Life Pursuit: &lt;br /&gt;Ship's Astrogator &lt;br /&gt;Int, Astrogation, C+S&amp;gt;13 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;3rd Life Pursuit &lt;br /&gt;Free Trader &lt;br /&gt;Int, Trader, C+S&amp;gt;14 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Inventory: &lt;br /&gt;Far Trader (Argent Dawn, Type A2 Garu-Class) 10 out of 14 shares owned &lt;br /&gt;Autopistol &lt;br /&gt;&lt;br /&gt;Cr. 25,000 &lt;br /&gt;&lt;br /&gt;Bio: &lt;br /&gt;&lt;br /&gt;Mark
grew up around starships. &amp;nbsp;His family ran a restaurant in Regina
Starport. &amp;nbsp;He spent his days reading as many starship technical manuals
he could get his hands on (in between helping his folks run the
eatery), and, on his 18th birthday in 1227, left home and signed about
the subsidized merchant, "Intrepid Pedagogue." &lt;br /&gt;&lt;br /&gt;Normally, life
on a sub is about as exciting as watching Hivers mate, but things in
the Regency made things more colorful. &amp;nbsp;Deteriorating Regency policies
were wrecking havoc on the profits of many a free trader in the former
Domain. &amp;nbsp;Mark got injured during a Regency Customs inspection when one
of the inspectors accidently mistook a pressure tank for a smuggling
compartment (because the tank looked "non-standard"). &amp;nbsp;Ignoring Mark
and the other crewmembers' protest, the inspector had an explosive
placed on the tank. &amp;nbsp;The inspector was killed and Mark was badly hit
with shrapnel and hot radioactive steam. &amp;nbsp;With the aid of retroviruses
and cloned skin grafts, Mark recovered. &lt;br /&gt;&lt;br /&gt; The rebellions on
many worlds (as well as the systematic squashing of these rebellions by
Regency loyalists) made red zones out of the most stable systems in the
past 100 years. &amp;nbsp;The Pedagogue made quite a few paramilitary support
runs - usually in favor of the Regency (they had the money). &amp;nbsp;News, as
well, as personal witnessing, of the atrocities Regency (now called
Imperial Regency) forces were heaping on the rebel worlds, caused the
Pedagogue crew to switch sides. &amp;nbsp;The following years into 1240 were
spent running supplies to worlds that would later join the League of
Spinward States. &lt;br /&gt;&lt;br /&gt;When Regina made its separation from the IR
in 1232, the Pedagogue's crew supported it....mostly. &amp;nbsp;The few who
didn't left at the next port of call. &lt;br /&gt;&lt;br /&gt;On 137-1242, the
Pedagogue was attacked and couldn't get away. &amp;nbsp;IR forces, in the form
of patrol cruisers, captured the fat trader and Mark was headed to an
internment camp deep in IR territory. &amp;nbsp;On the way, however, Mark
escaped from his cell by a fellow prisoner who managed to slip out and
crack the ship's computer's security to release the sub- &lt;br /&gt;craft
while the cruiser was refueling at a gas giant. &amp;nbsp;Most of the prisoners
(a few captured from other ships) came with him. &amp;nbsp;By piloting deep
within the planet's thick atmosphere, he evaded the cruiser and hid for
as long as he could before life support got critical. &amp;nbsp;He then made it
to the main world, sold the craft, divvied the money among the
captives, and signed aboard the Far Trader "Argent Dawn." &lt;br /&gt;&lt;br /&gt;When
Avery's call for his campaign against the Dominate came, some of the
crew of the Dawn were willing to respond. &amp;nbsp;Mark wasn't. &amp;nbsp;He was a
trader; besides, with what the IR has been stirring up, there was
plenty of excitement here. &amp;nbsp;Mark had an investment as well. &amp;nbsp;He used
his portion of the loot to buy quite a few of the Dawn's shares. &lt;br /&gt;&lt;br /&gt;The
last four years were spent trading among the various worlds in the LSS.
&amp;nbsp;At this time, 001-1248, Mark's captain told him that he was retiring.
&amp;nbsp;He made his pile and was going back to his home on Emerald
(1006/Spinward Marches). &amp;nbsp;The captain sold the ship to Regina
Shipyards. Mark imedieatly purchased it back with the share chits he
had obtained plus financing the rest. &amp;nbsp;Since the ship was already a few
decades old thus the price reduced, the remaining 29% of the value was
a very reasonable deal for a 40-year plan. &amp;nbsp;Mark hopes to pay it all
off long before that. &lt;br /&gt;&lt;br /&gt;Mark is looking for a new crew, for the
others have moved on. &amp;nbsp;He has 71% of the ship in his name. &amp;nbsp;The 1276th
Bank of Regina has the rest. &amp;nbsp;One day, he will pay off the mortgage and
the ship will really be his. Now, to find a new crew...... &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;br /&gt;&lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Re: Iiku Ranaarashin</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/21/Re%3a+Iiku+Ranaarashin.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/21/Re%3a+Iiku+Ranaarashin.html</id><published>2009-07-10T01:30:58Z</published><updated>2009-07-10T01:30:58Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;Redoing once again to correct errors as well as reformatting the skill list:&lt;br /&gt;********************************************************************************&lt;br /&gt;&lt;br /&gt;&lt;span id="ctl00_ctl00_MainContent_MainContent_ThreadDisplay"&gt;&lt;span&gt;&lt;span&gt;Name: Iiku &amp;nbsp;Ranaarashin &amp;nbsp; Sophont Species: &amp;nbsp;Human (Mixed) &amp;nbsp; &amp;nbsp; Gender: Male &lt;br /&gt;UPP: 698C74 ( SDEIES ) &amp;nbsp;Genetic UPP: 534 &amp;nbsp;Age: 34 (34 ) Life Stage: 5 DOB: 123-1213 &lt;br /&gt;&lt;br /&gt;Homeworld Data: Falmmarion(0930 Spinward Marches A623734-C Po Na 610Re) &lt;br /&gt;Starport:
Excellent &amp;nbsp; Size: Medium &amp;nbsp; Atmosphere: &amp;nbsp;Very Thin, Tainted Hydrosphere:
30% Water &amp;nbsp; Population: &amp;nbsp;60,000,000 &amp;nbsp; Law Level: Moderate Tech Level:
Average Stellar &amp;nbsp; Trade Codes: Po Na &lt;br /&gt;&lt;br /&gt;Career(s): Imperial Regency Naval Service (Rogue) &amp;nbsp; Terms: 4 &amp;nbsp; &amp;nbsp;Final Rank: N/A &lt;br /&gt;&lt;br /&gt;Awards and Decorations: &lt;br /&gt;Fame-7 (Urban) &lt;br /&gt;&lt;br /&gt;Skills/Knowledges/Talents
(Knowledges marked with "(k)", Talents marked with "(t)". Brackets are
around the true value of the skills level + controlling Knowledge): &lt;br /&gt;&lt;br /&gt;Steward -1 &lt;br /&gt;Survey -0 &lt;br /&gt;Sensors -1 &lt;br /&gt;Engineering(k) -3 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Jump Drives -1[4] &lt;br /&gt;&amp;nbsp;&amp;nbsp; Power Plant -1[4] &lt;br /&gt;Fighting(k) -2 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Blades -3[5] &lt;br /&gt;Stealth -1 &lt;br /&gt;Gambler -1 &lt;br /&gt;World: Falmmarion(k) -2 &lt;br /&gt;Career:Rogue(k) -3 &lt;br /&gt;Career: Bubba's Plaything(k) -1 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Life Pursuits and Certifications: &lt;br /&gt;&lt;br /&gt;Certified Standard Engineer &lt;br /&gt;&lt;br /&gt;Life Pursuit 1 (hobby) &lt;br /&gt;Ship's Engineer &lt;br /&gt;Education, Engineering &amp;lt;12 &lt;br /&gt;&lt;br /&gt;Life Pursuit 2 &lt;br /&gt;Knife Fighter &lt;br /&gt;Dex, Blades(k) &amp;gt;13 &lt;br /&gt;&lt;br /&gt;Inventory: &lt;br /&gt;&lt;br /&gt;Cr. 184,800 &lt;br /&gt;Wafer Jack &lt;br /&gt;Knife &lt;br /&gt;&lt;br /&gt;Bio: &lt;br /&gt;&lt;br /&gt;Iiku (sometimes called "Eek!!" by others wishing for an early death) was always a punk. &lt;br /&gt;&lt;br /&gt;He
was caught being part of a street gang running the streets of Garakii
City on Falmmarion by the local authorities. &amp;nbsp;He was given a choice:
Military Service or Prison. &lt;br /&gt;&lt;br /&gt;After he enlisted in the Imperial
Regency Naval Service, Iiku found new opportunities to practice his
knife skills - in illegal fights with fellow spacers. &amp;nbsp;He raked in many
a credit from the betting. &amp;nbsp;Enough of the crew, including the Ship
Command and Staff Officers, were involved with the sport, so a blind
eye was turned to it. &amp;nbsp;The fact that nobody got killed was also a
factor. &lt;br /&gt;&lt;br /&gt;Between the fights, IIku served in the destroyer's
Engine Room. &amp;nbsp;His ship, the IRS Lingering Wrath, served in the IR's
rear line - policing space lanes for pirates, smugglers, and rebellious
factions. &lt;br /&gt;&lt;br /&gt;In 1241, however, a few changes happened. &lt;br /&gt;&lt;br /&gt;During
one of Iiku's fights, a fellow spacer got killed during the match. &amp;nbsp;The
spacer was the daughter of a Regency Admiral/Governor. &amp;nbsp;An
investigation was ordered, and everyone utilized their rump-covering
skills as best as they could. &amp;nbsp;An investigation, however, uncovered the
"game" and the Captain and her staff were executed for the dishonor.
Iiku played himself as the "unwitting pawn" for the whole affair. &amp;nbsp;He
was cleared of any homicide charges, but a court-marshal still
happened. Iiku was sentenced to 6 years in a Regency Military Prison
for "Conduct Unbecoming for a Regency Spacer." &lt;br /&gt;&lt;br /&gt;Well, as for
Iiku's prison life, we will leave it up to the reader's imagination to
figure out how he picked up his Liaison skill. &amp;nbsp;You might ask his
fellow prisoners, especially Bubba. &amp;nbsp;Bubba was quite fond of Iiku -
especially because Bubba was twice as massive as Iiku. &amp;nbsp;Stabbing Bubba
with a prison shiv would only make him angry. &amp;nbsp;Check, in your
computer's Library Data, about the prison term of "Tossing The Salad." &lt;br /&gt;&lt;br /&gt;He
is newly out of prison, an experience he doesn't want to repeat. &amp;nbsp;He
knows he has to change his life, but he is not sure how. &amp;nbsp;He did
manage, through the prison education system, to get certification in
Engineering. &amp;nbsp;Maybe he should start taking that seriously. &amp;nbsp;He booked
passage on the fastest ship out of Regency space. &amp;nbsp;It dropped him on
Regina. &amp;nbsp;Now, to find work...... &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Breakdown: &lt;br /&gt;&lt;br /&gt;Starting Skills: Steward, Survey &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Term 1: Rogue &lt;br /&gt;&lt;br /&gt;Controlling Attribute: Int (11) &lt;br /&gt;Entry Successful (rolled 2D against 11, got 5) &lt;br /&gt;Scheme: Navy (Imperial Regency Naval Service) &lt;br /&gt;Risk successful (rolled 2D against 11, got 11) &lt;br /&gt;Reward successful (rolled 2d against 11, got 5). &amp;nbsp;Received Cr. 90,000 (rolled 3) &lt;br /&gt;5 Skills (Sensors, Engineering (Jump Drives), Fighting (blades), Fighting (blades), Fighting (3rd time received)) &lt;br /&gt;Continue Successful (rolled 2D against 11-2(9), got 7) &lt;br /&gt;&lt;br /&gt;Term 2: Rogue &lt;br /&gt;Continuing Navy Scheme &lt;br /&gt;Risk Successful (rolled 2D against 11, got 9) &lt;br /&gt;Reward Successful (rolled 2D against 11, got 6) Received &amp;nbsp;Cr. 30,000 (rolled 1) &lt;br /&gt;5 Skills (Stealth, Gambler, Engineering (Power Plant), Engineering (3rd time received), Fighting) &lt;br /&gt;Continue Successful (rolled 2D against 11-4(7), got 7) &lt;br /&gt;&lt;br /&gt;Term 3: Rogue &lt;br /&gt;Continuing Navy Scheme &lt;br /&gt;Risk Unsuccessful (rolled 2D against 11, got 12) PRISON &lt;br /&gt;3 Skills (Engineering, Engineering, Streetwise) &lt;br /&gt;Automatic Prison Term &lt;br /&gt;&lt;br /&gt;Term 4: Rogue (Prison) &lt;br /&gt;3 Skills (Liaison, Streetwise, Fighting (Blades)) &lt;br /&gt;Aging: No Effect (rolled 2D x 3 against Life Stage 5, got 7, 8, and 6). &lt;br /&gt;Career Voluntarily Terminated. &lt;br /&gt;&lt;br /&gt;Mustering out: &lt;br /&gt;&lt;br /&gt;Wafer Jack &lt;br /&gt;Int+1 &lt;br /&gt;Cr. 25,000 &lt;br /&gt;Cr. 40,000 &lt;br /&gt;Fame-7 (6+1 Flux) &lt;br /&gt;&lt;br /&gt;Certifications: &lt;br /&gt;Engineer: Standard Certificate Sucessful (rolled 2D against Asset 10 (Edu &lt;br /&gt;+Engineer), got 4) &lt;br /&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Re: T5 Character: Sigrun Bjornsdotter</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/22/Re%3a+T5+Character%3a+Sigrun+Bjornsdotter.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/22/Re%3a+T5+Character%3a+Sigrun+Bjornsdotter.html</id><published>2009-07-10T01:38:15Z</published><updated>2009-07-10T01:38:15Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;Reformatting this one to comply with the others:&lt;br /&gt;*********************************************************************************&lt;br /&gt;&lt;br /&gt;Name: Sigrun Bjornsdotter&amp;nbsp;&amp;nbsp;&amp;nbsp; Sophont Species: Human (Pure Terran) Gender: Female&lt;br /&gt;UPP:59878A&amp;nbsp; (SDEIES)&amp;nbsp; Genetic UPP:488&amp;nbsp; Age: 30 (30)&amp;nbsp; DOB: 44-1217&lt;br /&gt;&lt;br /&gt;Homeworld Data: Narsil (0927 Spinward Marches A574A57-D Hi In Cp)&lt;br /&gt;Starport: Excellent&amp;nbsp;&amp;nbsp; Size: Medium&amp;nbsp;&amp;nbsp;&amp;nbsp; Atmosphere: Standard, Tainted Hydrosphere: 40% water&amp;nbsp;&amp;nbsp; Population: 20,000,000,000 (High)&amp;nbsp;&amp;nbsp; Law Level: Moderate Tech Level: Average Stellar&amp;nbsp;&amp;nbsp; Trade Codes: Hi In Cp&lt;br /&gt;&lt;br /&gt;Career(s): Spacer (Sjóher af Narsil)&amp;nbsp; Terms: 2&amp;nbsp;&amp;nbsp;&amp;nbsp; Final Rank: Lieutenant (Rank 3)&lt;br /&gt;&lt;br /&gt;Awards and Decorations:&lt;br /&gt;Flota- Þjálfun Stofnun Graduate with Honors&lt;br /&gt;Fame 13 (Inner System)&lt;br /&gt;MCGx1&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Skills/Knowledges/Talents (Knowledges marked with "(k)", Talents marked with "(t)". Brackets are around the true value of the skills level + controlling Knowledge):&lt;br /&gt;&lt;br /&gt;Streetwise-0&lt;br /&gt;Admin-0&lt;br /&gt;Programming-0&lt;br /&gt;Destruction-6&lt;br /&gt;Pilot(k)-0&lt;br /&gt;&amp;nbsp;&amp;nbsp; Ships-2&lt;br /&gt;Fighting(k)-0&lt;br /&gt;&amp;nbsp;&amp;nbsp; Beams-2&lt;br /&gt;Language(Icelandic) * Native language&lt;br /&gt;Language(Galanglic)&lt;br /&gt;Comms-1&lt;br /&gt;Engineer(k)-0&lt;br /&gt;&amp;nbsp;&amp;nbsp; Jump Drives-1&lt;br /&gt;Stealth-1&lt;br /&gt;Sensors-1&lt;br /&gt;Flyer(k)-0&lt;br /&gt;&amp;nbsp;&amp;nbsp; Grav-1&lt;br /&gt;Career:Navy(k)-3&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Life Pursuits and Certifications:&lt;br /&gt;Certified Astrogator&lt;br /&gt;&lt;br /&gt;Life Pursuit 1&lt;br /&gt;Ship's Astrogator&lt;br /&gt;Int, Astrogator, C+S&amp;gt;12&lt;br /&gt;&lt;br /&gt;Life Pursuit 2&lt;br /&gt;Ships Pilot (hobby)&lt;br /&gt;Dex, Pilot, C+S&amp;lt;13&lt;br /&gt;Inventory:&lt;br /&gt;A.C.R. (Grey Úlfur model 42)&lt;br /&gt;&lt;br /&gt;Cr.25,000&lt;br /&gt;&lt;br /&gt;Bio:&lt;br /&gt;&lt;br /&gt;Sigrun, whose name means "victory" in her native Icelandic, is a typical member of her planet in the Sword Worlds Confederation (a member of the League of Spinward States during the present time): tall, fair, and proud.&amp;nbsp; Her father is a Narsilian Jarl, who kept his authority even during the days when the Sword Worlds were leaned on by the Imperial Regency.&amp;nbsp; Her father was one of the Sword Worlds leaders that directed the rebellions of former Sword Worlds and Border Worlds (now called The Metal Worlds, also in the L.S.S.) against the I.R. and helped the Darrians forge the L.S.S..&amp;nbsp; When Sigrun was 18, she felt obligated to join Flota- Þjálfun Stofnun - The Naval Training Academy of Narsil.&amp;nbsp; She focused on getting her certification in Astrogation.&amp;nbsp; She graduated with honors with the class of '39 and became an Ensign in Sjóher af Narsil....&lt;br /&gt;&lt;br /&gt;When Avery made his Call to arms in 1243, the L.S.S. responded.&amp;nbsp; It was all voluntary; no fleet was obligated to join.&amp;nbsp; The Sword Worlds and Metal worlds did, among others in the L.S.S., The Republic of Regina, even the thrice-cursed Imperial Regency.&amp;nbsp; No matter the outcome, this campaign promised to be one grand trip to Valhalla...&lt;br /&gt;&lt;br /&gt;During the last days of the fighting during the Second Battle of Gateway in 1247, the situation looked completely hopeless.&amp;nbsp; The captain of Sigrun's ship ship allowed the Lucan Virus to infect his ship for the final desperate assault.&amp;nbsp; The ship jumped into the Gateway system and participated in the biggest naval battle in Post-Ancient Era history.&lt;br /&gt;&lt;br /&gt;Her ship was nearly destroyed, but it barely held - even after the bridge took a direct hit.&amp;nbsp; Her captain was trapped under her Astrogation console, however.&amp;nbsp; Ignoring the carnage and risk of being left behind by the crew abandoning ship, she managed to pull off the wreckage from on top of the Captain, saving his life.&amp;nbsp; Sigrun, along with the Captain and the pilot, managed to obtain jet packs.&amp;nbsp; They tied themselves together and the pilot manuvered the jetpack away from the wreckage.&amp;nbsp; The Captain activated an Emergency Radio Beacon as they watched Lucan's Flagship make its plummet directly into the Gateway Station itself.&amp;nbsp; The explosions and disarrayed Dominate forces was a thing to see.&amp;nbsp; Eventually, they were retrieved by a surviving Zhodani missile cruiser as it was preparing to jump out to the rendezvous point.&lt;br /&gt;&lt;br /&gt;It was many more weeks before she saw the stars of home again.&amp;nbsp; Finally, she was back on Narsil.&amp;nbsp; She received the Medal for Conspicuous Gallantry for her actions at the SBOG (and, more importantly, surviving it!).&lt;br /&gt;&lt;br /&gt;Sigrun was tapped out after the Battle.&amp;nbsp; She felt she needed a change of pace.&amp;nbsp; She resigned her commission - to her father's protests.&amp;nbsp; She did know that she could control her own hlutskipti (destiny).&amp;nbsp; Her father hoped she would stay so she could marry the one that would take his place.&amp;nbsp; She had other thoughts.&amp;nbsp; She said goodbye to her family and booked working passage that led her into Regina space.&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;As for now, she is restless.&amp;nbsp; She picked up the traveling bug from her Navy career.&amp;nbsp; There was something about crewing on tramp freighters that appealed to her.&amp;nbsp; She is hoping to sign on as a permanent crewmember on one.&amp;nbsp; There is a man named Admag who is calling for people to help crew his far trader, the "Argent Dawn."&amp;nbsp; Maybe he needs a real Astrogator........&lt;br /&gt;&lt;br /&gt;Breakdown:&lt;br /&gt;&lt;br /&gt;Homeworld Skills: Qualifies for Streetwise, Admin, Programmer (GM mod: Added Fighting, Language(Galanglic))&lt;br /&gt;&lt;br /&gt;Term 1: Naval Academy (Narsil Flota- Þjálfun Stofnun (flux table, modded for campaign and pseudo-translated into Icelandic))&lt;br /&gt;Entry Successful (rolled 2D against Int 7, got 2)&lt;br /&gt;Duration: 4 Years. Graduation Successful (rolled 2D 4 times against Int 7, got 4,6,7,7)&lt;br /&gt;Honors Successful (rolled 2D against Int 7, got 2)&lt;br /&gt;Major: Astrogation.&amp;nbsp; 4 levels.&amp;nbsp; Minor: Pilot.&amp;nbsp; 2 levels.&lt;br /&gt;Edu: raised to 8&lt;br /&gt;&lt;br /&gt;Term 2: Spacer (Sjóher af Narsil (pseudo-Icelandic for "Narsil Navy"))&lt;br /&gt;Entry Successful (Required after Naval Academy)&lt;br /&gt;Branch: Flight Crew (rolled 1D, got 6, R&amp;amp;R DM 2)&lt;br /&gt;Operations: Battle (rolled 1D, got 1, R&amp;amp;R DM 2)&lt;br /&gt;Rank: Ensign (1) Received Astrogation&lt;br /&gt;Risk Successful (rolled 2D against Dex 8, got 7)&lt;br /&gt;Reward Failed (rolled 2D against Dex 8, got 10)&lt;br /&gt;Note: Decided to use the Branch and Operations DM's to cancel each other out.&lt;br /&gt;Promotion Successful (rolled 2D against Soc 10, got 8) Final rank for term: Sublieutenant (2)&lt;br /&gt;5 Skills: Fighting, Navy, Astrogation, Comms, +1 Str&lt;br /&gt;Continue Successful (rolled 2D against Int 8, got 5)&lt;br /&gt;&lt;br /&gt;Term 3: Spacer&lt;br /&gt;Branch: Flight (rolled 1d, got 6, R&amp;amp;R&amp;nbsp; DM 2)&lt;br /&gt;Operation: Battle (AUTOMATIC for campaign purposes, R&amp;amp;R DM 2)&lt;br /&gt;Risk Successful (rolled 2D against modded End 8-4 for Branch and Op's DM's (4), got 2)&lt;br /&gt;Reward Successful (rolled 2D against modded End 8+4 for Branch and Op's (12), got 3)&lt;br /&gt;Received MCG&lt;br /&gt;Promotion Successful (rolled 2D against Soc 10+1 for medal, got 9)&lt;br /&gt;Rank for term: Lieutenant (3), received Engineer&lt;br /&gt;5 Skills: Stealth, Sensors, Fighting, Fighting, Flyer&lt;br /&gt;Continue Successful (rolled 2D against Int 8, got 8) HISTORY VOLUNTARILY TERMINATED.&lt;br /&gt;&lt;br /&gt;Mustering Out/ Final touches:&lt;br /&gt;Fame: 13 (3 for rank, x3 for MCG, +4 flux)&lt;br /&gt;A.C.R. (from Fighting-1+)&lt;br /&gt;3 Benefits (2 for Spacer Term, 1 for MCG)&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Cr. 25,000&lt;br /&gt;+1 Dex&lt;br /&gt;Life Insurance (originally rolled Knighthood. Irrelevant.&amp;nbsp; No official nobility in state, rerolled with DM+1) &lt;br /&gt;&lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Re: T5 Character: Mark Admag</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/23/Re%3a+T5+Character%3a+Mark+Admag.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/23/Re%3a+T5+Character%3a+Mark+Admag.html</id><published>2009-07-10T01:42:39Z</published><updated>2009-07-10T01:42:39Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;Another redo of the skill structure.&amp;nbsp; Hopefully, for the last time&amp;nbsp; ;)&lt;br /&gt;*************************************************************************&lt;br /&gt;&lt;br /&gt;&lt;span id="ctl00_ctl00_MainContent_MainContent_ThreadDisplay"&gt;&lt;span&gt;&lt;span&gt;Name: &amp;nbsp;Mark Admag &amp;nbsp; Sophont Species: Human (Mixed) &amp;nbsp; &amp;nbsp;Gender: Male &lt;br /&gt;UPP: &amp;nbsp;697BA7 &amp;nbsp;(SDEIES) &amp;nbsp;Genetic UPP: 465 Age: 38 (38) Life Stage: 5 &amp;nbsp;DOB: 121-1209 &lt;br /&gt;&lt;br /&gt;Homeworld Data: Regina (1910 Spinward Marches A788999-D Hi Cp 303 Rr) Starport: Excellent &amp;nbsp; &amp;nbsp;Size: Medium &amp;nbsp; Atmosphere: Dense &lt;br /&gt;Hydrosphere: 80% &amp;nbsp; Population: 3,000,000,000 &amp;nbsp; &amp;nbsp;Law Level: High &lt;br /&gt;Tech Level: Average Stellar &amp;nbsp; Trade Codes: Hi Cp &lt;br /&gt;&lt;br /&gt;Career(s): Merchants (Free Trader) &amp;nbsp;Terms: 5 &amp;nbsp; &amp;nbsp;Final Rank: Captain/Owner &lt;br /&gt;&lt;br /&gt;Awards and Decorations: &lt;br /&gt;Fame-7 (Continental) &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Skills/Knowledges/Talents
(Knowledges marked with "(k)", Talents marked with "(t)". Brackets are
around the true value of the skills level + controlling Knowledge): &lt;br /&gt;&lt;br /&gt;Streetwise -0 &lt;br /&gt;Craftsman -0 &lt;br /&gt;Admin -1 &lt;br /&gt;Trader -3 &lt;br /&gt;Pilot(k) -1 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Ships -2[3] &lt;br /&gt;Computer -1 &lt;br /&gt;Steward -1 &lt;br /&gt;Engineer(k) -1 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Power Plants -2[3] &lt;br /&gt;Gambler -1 &lt;br /&gt;Astrogation -4 &lt;br /&gt;Fighting(k) -0 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Slug Throwers -1 &lt;br /&gt;Language:Gvegh &lt;br /&gt;Driver(k) -0 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Grav -1 &lt;br /&gt;Gunner(k) -0 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Turrets -1 &lt;br /&gt;Career:Merchant (Free Trader)(k) -5 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Life Pursuits and Certifications: &lt;br /&gt;1st Life Pursuit: &lt;br /&gt;Ship's Pilot &lt;br /&gt;Dex, Pilot, C+S=12 &lt;br /&gt;&lt;br /&gt;2nd Life Pursuit: &lt;br /&gt;Ship's Astrogator &lt;br /&gt;Int, Astrogation, C+S&amp;gt;13 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;3rd Life Pursuit &lt;br /&gt;Free Trader &lt;br /&gt;Int, Trader, C+S&amp;gt;14 &lt;br /&gt;&lt;br /&gt;Certified Pilot&lt;br /&gt;Certified Astrogator&lt;br /&gt;Certified Engineer&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Inventory: &lt;br /&gt;Far Trader (Argent Dawn, Type A2 Garu-Class) 10 out of 14 shares owned &lt;br /&gt;Autopistol &lt;br /&gt;&lt;br /&gt;Cr. 25,000 &lt;br /&gt;&lt;br /&gt;Bio: &lt;br /&gt;&lt;br /&gt;Mark
grew up around starships. &amp;nbsp;His family ran a restaurant in Regina
Starport. &amp;nbsp;He spent his days reading as many starship technical manuals
he could get his hands on (in between helping his folks run the
eatery), and, on his 18th birthday in 1227, left home and signed about
the subsidized merchant, "Intrepid Pedagogue." &lt;br /&gt;&lt;br /&gt;Normally, life
on a sub is about as exciting as watching Hivers mate, but things in
the Regency made things more colorful. &amp;nbsp;Deteriorating Regency policies
were wrecking havoc on the profits of many a free trader in the former
Domain. &amp;nbsp;Mark got injured during a Regency Customs inspection when one
of the inspectors accidently mistook a pressure tank for a smuggling
compartment (because the tank looked "non-standard"). &amp;nbsp;Ignoring Mark
and the other crewmembers' protest, the inspector had an explosive
placed on the tank. &amp;nbsp;The inspector was killed and Mark was badly hit
with shrapnel and hot radioactive steam. &amp;nbsp;With the aid of retroviruses
and cloned skin grafts, Mark recovered. &lt;br /&gt;&lt;br /&gt; The rebellions on
many worlds (as well as the systematic squashing of these rebellions by
Regency loyalists) made red zones out of the most stable systems in the
past 100 years. &amp;nbsp;The Pedagogue made quite a few paramilitary support
runs - usually in favor of the Regency (they had the money). &amp;nbsp;News, as
well, as personal witnessing, of the atrocities Regency (now called
Imperial Regency) forces were heaping on the rebel worlds, caused the
Pedagogue crew to switch sides. &amp;nbsp;The following years into 1240 were
spent running supplies to worlds that would later join the League of
Spinward States. &lt;br /&gt;&lt;br /&gt;When Regina made its separation from the IR
in 1232, the Pedagogue's crew supported it....mostly. &amp;nbsp;The few who
didn't left at the next port of call. &lt;br /&gt;&lt;br /&gt;On 137-1242, the
Pedagogue was attacked and couldn't get away. &amp;nbsp;IR forces, in the form
of patrol cruisers, captured the fat trader and Mark was headed to an
internment camp deep in IR territory. &amp;nbsp;On the way, however, Mark
escaped from his cell by a fellow prisoner who managed to slip out and
crack the ship's computer's security to release the sub- &lt;br /&gt;craft
while the cruiser was refueling at a gas giant. &amp;nbsp;Most of the prisoners
(a few captured from other ships) came with him. &amp;nbsp;By piloting deep
within the planet's thick atmosphere, he evaded the cruiser and hid for
as long as he could before life support got critical. &amp;nbsp;He then made it
to the main world, sold the craft, divvied the money among the
captives, and signed aboard the Far Trader "Argent Dawn." &lt;br /&gt;&lt;br /&gt;When
Avery's call for his campaign against the Dominate came, some of the
crew of the Dawn were willing to respond. &amp;nbsp;Mark wasn't. &amp;nbsp;He was a
trader; besides, with what the IR has been stirring up, there was
plenty of excitement here. &amp;nbsp;Mark had an investment as well. &amp;nbsp;He used
his portion of the loot to buy quite a few of the Dawn's shares. &lt;br /&gt;&lt;br /&gt;The
last four years were spent trading among the various worlds in the LSS.
&amp;nbsp;At this time, 001-1248, Mark's captain told him that he was retiring.
&amp;nbsp;He made his pile and was going back to his home on Emerald
(1006/Spinward Marches). &amp;nbsp;The captain sold the ship to Regina
Shipyards. Mark imedieatly purchased it back with the share chits he
had obtained plus financing the rest. &amp;nbsp;Since the ship was already a few
decades old thus the price reduced, the remaining 29% of the value was
a very reasonable deal for a 40-year plan. &amp;nbsp;Mark hopes to pay it all
off long before that. &lt;br /&gt;&lt;br /&gt;Mark is looking for a new crew, for the
others have moved on. &amp;nbsp;He has 71% of the ship in his name. &amp;nbsp;The 1276th
Bank of Regina has the rest. &amp;nbsp;One day, he will pay off the mortgage and
the ship will really be his. Now, to find a new crew...... &lt;br /&gt;&lt;br /&gt;Breakdown: &lt;br /&gt;Homeworld Skills: Qualifies for Streetwise, Craftsman, and Admin &lt;br /&gt;&lt;br /&gt;Term 1: Merchants &lt;br /&gt;Successful entry (rolled 2D against Int B, got 9) &lt;br /&gt;Risk failed (rolled 2D against Str 4, got 8) 4 hp's lost &amp;nbsp;Recovered all. &lt;br /&gt;Rank: Casual Hire (0) &lt;br /&gt;4 Skills (Trader, Pilot(Ships), Computer, and Trader) &lt;br /&gt;Continue successful (rolled 2D against Str 4, got 4) &lt;br /&gt;&lt;br /&gt;Term 2: Merchants &lt;br /&gt;Risk Succeeded (rolled 2D against Dex 9, got 7) &lt;br /&gt;Reward Succeeded (rolled 2D against Dex 9, got 6) 1 Ship Share &lt;br /&gt;Promoted to 4th Officer (1) (suceeded against target of 11 (9+2 for Int 6 &lt;br /&gt;+), got 9) Received Steward &lt;br /&gt;5 Skills (+1 Str, +1 Str, Engineer(Power Plants),Gambler, Astrogation) &lt;br /&gt;Continue successful (rolled 2D against Str 6, got 6) &lt;br /&gt;&lt;br /&gt;Term 3: Merchants &lt;br /&gt;Risk Succeeded (rolled 2D against End 5, got 4) &lt;br /&gt;Reward succeeded (rolled 2D against End 5, got 5) 1 Ship Share &lt;br /&gt;Promoted to 3rd Officer (2)(rolled 2D against (Terms x2)+3 for Int 8+ (total 9), got 7) Received Engineer(Power Plants) &lt;br /&gt;5
Skills (+1 End, Pilot(Ships), Astrogator, Pilot(3rd time chosen. Full
Pilot knowledge gained), Engineer(3rd time chosen. &amp;nbsp;Full Engineer
knowledge gained)) &lt;br /&gt;Continue successful (rolled 2D against Str 6, got 6) &lt;br /&gt;&lt;br /&gt;Term 4: Merchants &lt;br /&gt;Risk Successful (rolled 2D against Int 11, got 3) &lt;br /&gt;Reward successful (rolled 2D against Int 11, got 6) 1 Ship Share &lt;br /&gt;Promoted to 2nd Officer (3)(rolled against (TermsX2)+3 for Int 8+ (total 11), got 9) Received Astrogator &lt;br /&gt;5 Skills (Str +1, Merchant: Admin, Language, Trader, Fighting(Slug Throwers)) &lt;br /&gt;Aging: &amp;nbsp;No effect (rolled 2D against Life Stage 5. &amp;nbsp;Got 7, 8, and 11) &lt;br /&gt;Continue Successful (rolled 2D against Str 7, got 7) &lt;br /&gt;&lt;br /&gt;Term 5: Merchants &lt;br /&gt;Risk Successful (modded: rolled 2D against Dex 9-3 (6), got 4) &lt;br /&gt;Reward Successful (modded: rolled 2D against Dex 9+3 (12), got 10) 1 Ship Share &lt;br /&gt;Promoted to 1st Officer (4)(rolled against (Termsx2)+3 fot Int 8+ (total 13), got 11) Received Pilot(Ships) &lt;br /&gt;5 Skills (End +1, Astrogation, Trader, Driver, Gunnery(Turrets)) &lt;br /&gt;Aging: -1 Str (rolled 2D against Life Stage 5, got 5, 9, and 10) &lt;br /&gt;Continue unsuccessful - Experience generation terminated. (rolled 2D against Str 6, got 11) &lt;br /&gt;&lt;br /&gt;Muster Out: &lt;br /&gt;# of benefits: 5 &lt;br /&gt;Fame: 7 (base 4 for Merchant Rank 4, +3 Flux) &lt;br /&gt;Autopistol (from Fighting-1) &lt;br /&gt;Life Insurance &lt;br /&gt;Ship Shares 6 (Hit 3 times) &lt;br /&gt;Directorship (irrelevent for Free Trader merchant. &amp;nbsp;Changed to Ship Shares) &lt;br /&gt;Cr. 35,000 &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Re: T5 Character: Mark Admag</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/24/Re%3a+T5+Character%3a+Mark+Admag.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/24/Re%3a+T5+Character%3a+Mark+Admag.html</id><published>2009-07-10T01:55:02Z</published><updated>2009-07-10T01:55:02Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;html&gt;&lt;head&gt;&lt;style&gt;.quote { border-left: solid 2px blue; padding-left: 1em; }&lt;/style&gt;&lt;/head&gt;&lt;body&gt;Ghaaa!!&amp;nbsp; More errors!!!&lt;br /&gt;**********************************************************************************&lt;br /&gt;&lt;br /&gt;&lt;span id="ctl00_ctl00_MainContent_MainContent_ThreadDisplay"&gt;&lt;span&gt;&lt;span&gt;&lt;span&gt;&lt;span id="ctl00_ctl00_MainContent_MainContent_ThreadDisplay"&gt;&lt;span&gt;&lt;span&gt;Name: &amp;nbsp;Mark Admag &amp;nbsp; Sophont Species: Human (Mixed) &amp;nbsp; &amp;nbsp;Gender: Male &lt;br /&gt;UPP: &amp;nbsp;697BA7 &amp;nbsp;(SDEIES) &amp;nbsp;Genetic UPP: 465 Age: 38 (38) Life Stage: 5 &amp;nbsp;DOB: 121-1209 &lt;br /&gt;&lt;br /&gt;Homeworld Data: Regina (1910 Spinward Marches A788999-D Hi Cp 303 Rr) Starport: Excellent &amp;nbsp; &amp;nbsp;Size: Medium &amp;nbsp; Atmosphere: Dense &lt;br /&gt;Hydrosphere: 80% &amp;nbsp; Population: 3,000,000,000 &amp;nbsp; &amp;nbsp;Law Level: High &lt;br /&gt;Tech Level: Average Stellar &amp;nbsp; Trade Codes: Hi Cp &lt;br /&gt;&lt;br /&gt;Career(s): Merchants (Free Trader) &amp;nbsp;Terms: 5 &amp;nbsp; &amp;nbsp;Final Rank: Captain/Owner &lt;br /&gt;&lt;br /&gt;Awards and Decorations: &lt;br /&gt;Fame-7 (Continental) &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Skills/Knowledges/Talents
(Knowledges marked with "(k)", Talents marked with "(t)". Brackets are
around the true value of the skills level + controlling Knowledge): &lt;br /&gt;&lt;br /&gt;Streetwise -0 &lt;br /&gt;Craftsman -0 &lt;br /&gt;Admin -1 &lt;br /&gt;Trader -3 &lt;br /&gt;Pilot(k) -1 &lt;br /&gt;&amp;nbsp;&amp;nbsp; ACS Ships -2[3] &lt;br /&gt;Computer -1 &lt;br /&gt;Steward -1 &lt;br /&gt;Engineer(k) -1 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Power Plants -2[3] &lt;br /&gt;Gambler -1 &lt;br /&gt;Astrogation -4 &lt;br /&gt;Fighting(k) -0 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Slug Throwers -1 &lt;br /&gt;Language:Gvegh &lt;br /&gt;Driver(k) -0 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Grav -1 &lt;br /&gt;Gunner(k) -0 &lt;br /&gt;&amp;nbsp;&amp;nbsp; Turrets -1 &lt;br /&gt;Career:Merchant (Free Trader)(k) -5 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Life Pursuits and Certifications: &lt;br /&gt;1st Life Pursuit: &lt;br /&gt;Ship's Pilot &lt;br /&gt;Dex, Pilot, C+S=12 &lt;br /&gt;&lt;br /&gt;2nd Life Pursuit: &lt;br /&gt;Ship's Astrogator &lt;br /&gt;Int, Astrogation, C+S&amp;gt;13 &lt;br /&gt;&lt;br /&gt;&lt;br /&gt;3rd Life Pursuit &lt;br /&gt;Free Trader &lt;br /&gt;Int, Trader, C+S&amp;gt;14 &lt;br /&gt;&lt;br /&gt;Certified Pilot&lt;br /&gt;Certified Astrogator&lt;br /&gt;Certified Engineer&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;&lt;br /&gt;Inventory: &lt;br /&gt;Far Trader (Argent Dawn, Type A2 Garu-Class) 10 out of 14 shares owned &lt;br /&gt;Autopistol &lt;br /&gt;&lt;br /&gt;Cr. 25,000 &lt;br /&gt;&lt;br /&gt;Bio: &lt;br /&gt;&lt;br /&gt;Mark
grew up around starships. &amp;nbsp;His family ran a restaurant in Regina
Starport. &amp;nbsp;He spent his days reading as many starship technical manuals
he could get his hands on (in between helping his folks run the
eatery), and, on his 18th birthday in 1227, left home and signed aboard
the subsidized merchant, "Intrepid Pedagogue." &lt;br /&gt;&lt;br /&gt;Normally, life
on a sub is about as exciting as watching Hivers mate, but things in
the Regency made things more colorful. &amp;nbsp;Deteriorating Regency policies
were wrecking havoc on the profits of many a free trader in the former
Domain. &amp;nbsp;Mark got injured during a Regency Customs inspection when one
of the inspectors accidently mistook a pressure tank for a smuggling
compartment (because the tank looked "non-standard"). &amp;nbsp;Ignoring Mark
and the other crewmembers' protest, the inspector had an explosive
placed on the tank. &amp;nbsp;The inspector was killed and Mark was badly hit
with shrapnel and hot radioactive steam. &amp;nbsp;With the aid of retroviruses
and cloned skin grafts, Mark recovered. &lt;br /&gt;&lt;br /&gt; The rebellions on
many worlds (as well as the systematic squashing of these rebellions by
Regency loyalists) made red zones out of the most stable systems in the
past 100 years. &amp;nbsp;The Pedagogue made quite a few paramilitary support
runs - usually in favor of the Regency (they had the money). &amp;nbsp;News, as
well, as personal witnessing, of the atrocities Regency (now called
Imperial Regency) forces were heaping on the rebel worlds, caused the
Pedagogue crew to switch sides. &amp;nbsp;The following years into 1240 were
spent running supplies to worlds that would later join the League of
Spinward States. &lt;br /&gt;&lt;br /&gt;When Regina made its separation from the IR
in 1232, the Pedagogue's crew supported it....mostly. &amp;nbsp;The few who
didn't left at the next port of call. &lt;br /&gt;&lt;br /&gt;On 137-1242, the
Pedagogue was attacked and couldn't get away. &amp;nbsp;IR forces, in the form
of patrol cruisers, captured the fat trader and Mark was headed to an
internment camp deep in IR territory. &amp;nbsp;On the way, however, Mark
escaped from his cell by a fellow prisoner who managed to slip out and
crack the ship's computer's security to release the sub- &lt;br /&gt;craft
while the cruiser was refueling at a gas giant. &amp;nbsp;Most of the prisoners
(a few captured from other ships) came with him. &amp;nbsp;By piloting deep
within the planet's thick atmosphere, he evaded the cruiser and hid for
as long as he could before life support got critical. &amp;nbsp;He then made it
to the main world, sold the craft, divvied the money among the
captives, and signed aboard the Far Trader "Argent Dawn." &lt;br /&gt;&lt;br /&gt;When
Avery's call for his campaign against the Dominate came, some of the
crew of the Dawn were willing to respond. &amp;nbsp;Mark wasn't. &amp;nbsp;He was a
trader; besides, with what the IR has been stirring up, there was
plenty of excitement here. &amp;nbsp;Mark had an investment as well. &amp;nbsp;He used
his portion of the loot to buy quite a few of the Dawn's shares. &lt;br /&gt;&lt;br /&gt;The
last four years were spent trading among the various worlds in the LSS.
&amp;nbsp;At this time, 001-1248, Mark's captain told him that he was retiring.
&amp;nbsp;He made his pile and was going back to his home on Emerald
(1006/Spinward Marches). &amp;nbsp;The captain sold the ship to Regina
Shipyards. Mark imedieatly purchased it back with the share chits he
had obtained plus financing the rest. &amp;nbsp;Since the ship was already a few
decades old thus the price reduced, the remaining 29% of the value was
a very reasonable deal for a 40-year plan. &amp;nbsp;Mark hopes to pay it all
off long before that. &lt;br /&gt;&lt;br /&gt;Mark is looking for a new crew, for the
others have moved on. &amp;nbsp;He has 71% of the ship in his name. &amp;nbsp;The 1276th
Bank of Regina has the rest. &amp;nbsp;One day, he will pay off the mortgage and
the ship will really be his. Now, to find a new crew...... &lt;br /&gt;&lt;br /&gt;Breakdown: &lt;br /&gt;Homeworld Skills: Qualifies for Streetwise, Craftsman, and Admin &lt;br /&gt;&lt;br /&gt;Term 1: Merchants &lt;br /&gt;Successful entry (rolled 2D against Int B, got 9) &lt;br /&gt;Risk failed (rolled 2D against Str 4, got 8) 4 hp's lost &amp;nbsp;Recovered all. &lt;br /&gt;Rank: Casual Hire (0) &lt;br /&gt;4 Skills (Trader, Pilot(ACS Ships), Computer, and Trader) &lt;br /&gt;Continue successful (rolled 2D against Str 4, got 4) &lt;br /&gt;&lt;br /&gt;Term 2: Merchants &lt;br /&gt;Risk Succeeded (rolled 2D against Dex 9, got 7) &lt;br /&gt;Reward Succeeded (rolled 2D against Dex 9, got 6) 1 Ship Share &lt;br /&gt;Promoted to 4th Officer (1) (suceeded against target of 11 (9+2 for Int 6 &lt;br /&gt;+), got 9) Received Steward &lt;br /&gt;5 Skills (+1 Str, +1 Str, Engineer(Power Plants),Gambler, Astrogation) &lt;br /&gt;Continue successful (rolled 2D against Str 6, got 6) &lt;br /&gt;&lt;br /&gt;Term 3: Merchants &lt;br /&gt;Risk Succeeded (rolled 2D against End 5, got 4) &lt;br /&gt;Reward succeeded (rolled 2D against End 5, got 5) 1 Ship Share &lt;br /&gt;Promoted to 3rd Officer (2)(rolled 2D against (Terms x2)+3 for Int 8+ (total 9), got 7) Received Engineer(Power Plants) &lt;br /&gt;5
Skills (+1 End, Pilot(ACS Ships), Astrogator, Pilot(3rd time chosen. Full
Pilot knowledge gained), Engineer(3rd time chosen. &amp;nbsp;Full Engineer
knowledge gained)) &lt;br /&gt;Continue successful (rolled 2D against Str 6, got 6) &lt;br /&gt;&lt;br /&gt;Term 4: Merchants &lt;br /&gt;Risk Successful (rolled 2D against Int 11, got 3) &lt;br /&gt;Reward successful (rolled 2D against Int 11, got 6) 1 Ship Share &lt;br /&gt;Promoted to 2nd Officer (3)(rolled against (TermsX2)+3 for Int 8+ (total 11), got 9) Received Astrogator &lt;br /&gt;5 Skills (Str +1, Merchant: Admin, Language, Trader, Fighting(Slug Throwers)) &lt;br /&gt;Aging: &amp;nbsp;No effect (rolled 2D against Life Stage 5. &amp;nbsp;Got 7, 8, and 11) &lt;br /&gt;Continue Successful (rolled 2D against Str 7, got 7) &lt;br /&gt;&lt;br /&gt;Term 5: Merchants &lt;br /&gt;Risk Successful (modded: rolled 2D against Dex 9-3 (6), got 4) &lt;br /&gt;Reward Successful (modded: rolled 2D against Dex 9+3 (12), got 10) 1 Ship Share &lt;br /&gt;Promoted to 1st Officer (4)(rolled against (Termsx2)+3 fot Int 8+ (total 13), got 11) Received Pilot(Ships) &lt;br /&gt;5 Skills (End +1, Astrogation, Trader, Driver, Gunnery(Turrets)) &lt;br /&gt;Aging: -1 Str (rolled 2D against Life Stage 5, got 5, 9, and 10) &lt;br /&gt;Continue unsuccessful - Experience generation terminated. (rolled 2D against Str 6, got 11) &lt;br /&gt;&lt;br /&gt;Muster Out: &lt;br /&gt;# of benefits: 5 &lt;br /&gt;Fame: 7 (base 4 for Merchant Rank 4, +3 Flux) &lt;br /&gt;Autopistol (from Fighting-1) &lt;br /&gt;Life Insurance &lt;br /&gt;Ship Shares 6 (Hit 3 times) &lt;br /&gt;Directorship (irrelevent for Free Trader merchant. &amp;nbsp;Changed to Ship Shares) &lt;br /&gt;Cr. 35,000 &lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;/span&gt;&lt;br /&gt;&lt;/body&gt;&lt;/html&gt;</content></entry><entry><title type="text">Wolfgang Shuk</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/25/Wolfgang+Shuk.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/25/Wolfgang+Shuk.html</id><published>2009-07-12T07:00:19Z</published><updated>2009-07-12T07:00:19Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;pre&gt;Name: Wolfgang Shuk     Race: Human (Mixed)     Gender: Male
UPP:6B6AA6  ()  Genetic UPP:  Age: 34 (34)  DOB: -1213

Homeworld Data: Aramis (3110 Spinward Marches A6B0653-B He Ni Cp)
Starport: Excellent    Size: Medium   Atmosphere: Corrosive
Hydrosphere:No Water    Population: 3,000,000    Law Level: Low
Tech Level: Average Stellar   Trade Codes: He Cp

Career(s): Soldier/Citizen/Entertainer   Terms: 1/1/2    Final Rank: 
Corporal (Aramis Self-Defence Forces)

Awards and Decorations:
Fame=11

Army Service Medal (Defence of Leedor)


Skills/Knowledges/Talents (Knowledges marked with &amp;quot;(k)&amp;quot;, Talents marked 
with &amp;quot;(t)&amp;quot;):

Hostile Environment-0
Admin-0
Fighter-0
  Slug Throwers(k)-1
Craftsman-3
Chef-8
Chemistry(k)-1
Author-6
JOT-1
Bureaucrat-1
Performer-3
Programmer-1
Liaison-1
Career: Army(k)-1
Career: Citizen( Chef)(k)-1
Career: Entertainer (Celebrity Chef)(k)-2


Life Pursuits:
Chef - Certified
Author - Published
Performer - Accomplished

Inventory:
Carbine (EfateArms SC-12a)
Life Insurance
Agiisha's Recepies

Cr. 40,000

Bio:

AN EXCERPT FROM THE TRAVELLERS&amp;quot; AID JOURNAL:

The next time you visit the city of Leedor (Aramis/3110/Spinward Marches/
League of Deneb), be sure not to miss the culinary delights of Aramis' 
Own: Wolfgang Shuk.

The restaurant, aptly called &amp;quot;The Wolfgang Shuk Bar &amp;amp; Grill,&amp;quot; is a 
welcome addition to the &amp;quot;Leedor Heights Hotel &amp;amp; Casino.&amp;quot;  Located in the 
casino grounds, patrons can take a break from the gaming tables to enjoy 
the great food and lively entertainment the place has to offer.

Master Chef Shuck began his culinary skills in no other than the Aramis 
Self-Defence Forces.  During his 4-year stint, he was the pride and joy 
of the mess halls.  He served during the Pro-Regency Front's terrorist 
attack on the Government Center.  He, patriotically, did his part 
defending Leedor - not only with his rifle, but with his rations...

After his enlistment was over, Mr. Shuk worked in a few restaurants 
around Leedor; The Interstellar House of Groat Steaks is among the many 
eateries that remember Chef Shuk with fondness.  His dishes delighted 
many patrons.  It was on an auspicious day, in 1239, when he was invited 
to compete on Everyone's Favorite Food War&amp;lt;tm&amp;gt; HoloProgram: The Irridum 
Chef.

The first season was a big success.  Chef Shuk's antics (both in and out 
of the kitchen) ensured The Irridium Chef's interstellar success.  There 
have been many reports of the show being the most-watched show in the 
Imperial Regency.  In fact, it is the ONLY show, produced in the League 
of Deneb, that is allowed to be broadcast in IR territory (legally).

After a very prosperous 4-year run, Chef Shuk was asked to host the 
show.  He has been running TIC into its 8th year with many a suprise.  To 
find out, tune in.  Check your local listing for time and channel.

When not hosting the show, Chef Shuk may be seen at his restaurant.  When 
you go, don't miss out on his speciality: Rack-Of-Shiidar.  It's to die 
for....

Breakdown:

Homeworld Skills: Started with Hostile Environment, Admin

Term 1: Soldier (Aramis Self-Defence Forces)

Enlistment Successful (rolled 2D against Str 6, got 5)
Rank: Private (Soldier1), received Fighting (Chose Slug Throwers)
Branch: Technical (rolled 1D+2 for Int 10+, got 7)  R&amp;amp;R DM +0
Operation: Peace Keeper (rolled 1D+2 for Int 10+, got 3) R&amp;amp;R DM +1
Risk Successful (rolled 2D against Dex -1 (8), got 8)
Reward Successful (rolled 2D against Dex +1 (10), got 7), Received medal 
(Defence of Leedor)
Promotion Successful (rolled 2D against Dex 9, got 9) Rank: Corporal 
(Soldier2)
5 Skills (Craftsman, Chef, Craftsman, Chef, Chemistry)
Continue Successful (rolled 2d against 8, got 6) Voluntarily Discharge

Term 2: Citizen (Chef)

Career Entry Automatic
Job:Chef (rolled 1/2D plus 1D plus 1D on chart, got 3, 2, and 5)
Citizen Life Successful (2D against Str 6, got 4)
Hobby: Author (Cookbooks) (chosen)
Received Job-4 (chef) and Hobby-4 (author)
4 Skills (Chef, Author, Craftsman, Author)
Continue Successful (rolled 2D against 10, got 7) Voluntary Change of 
Career

Term 3: Entertainer (Celebrity Chef)

Career Entry Successful (rolled 2D against Dex 10, got 3)
Speciality: Cooking with FIRE!!!!!
Fame=10 (rolled 2D+flux(+4) for talent, got 11.  Rolled 2D for 
Performance, got 9.  Review Calculated to be -1(Computed (9-11)/2)= -1 = 
Bad review. 11-1=10)
4 Skills (Performer,J-O-T, Bureaucrat, +1Dex)
Continue Successful (rolled 2D against Fame-10, got 5)

Term 4: Entertainer (Celebrity Chef)

Fame-11  (Talent=10.  Rolled 2D for Performance, got 11. Review 
Calculated to be  (Computed (11-10)/2)=1(rounded up) = Good Review. 10
+1=11
6 Skills (base 4 plus 2 for good review) (+1 Dex, Performer, Chef-1, 
Performer, Performer, Liaison)
Aging: -1 Dex, -1 End (rolled 2D against Life Stage 5, got 8, 4, and 6)
Continue Sucessful (rolled 2D against 11, got 10) Voluntary Termination.  
Prior Career Terminated.

Mustering Out.
Carbine (EfateArms SC-12a)
Soldier: Life Insurance
Citizen: +1 Dex
Entertainer: Cr. 40,000   Recipie Book



-- 
======================================================================================	
Grendel T. Troll
Linux Minion #299419


&amp;quot;Ghakse faeng faeng faeng faengeg; dzedzdhougz faeng faeng kufaeng udheg.&amp;quot;
~Old Vargr Proverb (Gvegh)
======================================================================================&lt;/pre&gt;</content></entry><entry><title type="text">Re: Wolfgang Shuk</title><link rel="alternate" href="http://forums.freelancetraveller.com/travnet.traveller5/26/Re%3a+Wolfgang+Shuk.html" type="text/html" /><id>http://forums.freelancetraveller.com/travnet.traveller5/26/Re%3a+Wolfgang+Shuk.html</id><published>2009-07-12T07:06:22Z</published><updated>2009-07-12T07:06:22Z</updated><author><name>Grendel_T_Troll</name><email>Grendel_T_Troll@</email></author><content type="html">&lt;pre&gt;Ghaaa!  I need to proofread thes before I post!  Sorry, guys, but 
correcting skill format once again...:
************************************************************************


 Name: Wolfgang Shuk     Race: Human (Mixed)     Gender: Male UPP:6B6AA6 
 ()  Genetic UPP:  Age: 34 (34)  DOB: -1213
 
 Homeworld Data: Aramis (3110 Spinward Marches A6B0653-B He Ni Cp)
 Starport: Excellent    Size: Medium   Atmosphere: Corrosive
 Hydrosphere:No Water    Population: 3,000,000    Law Level: Low Tech
 Level: Average Stellar   Trade Codes: He Cp
 
 Career(s): Soldier/Citizen/Entertainer   Terms: 1/1/2    Final Rank:
 Corporal (Aramis Self-Defence Forces)
 
 Awards and Decorations:
 Fame=11
 
 Army Service Medal (Defence of Leedor)
 
 
 Skills/Knowledges/Talents (Knowledges marked with &amp;quot;(k)&amp;quot;, Talents marked
 with &amp;quot;(t)&amp;quot;):
 
 Hostile Environment -0
 Admin -0
 Fighter(k) -0
   Slug Throwers -1
 Craftsman -3
 Chef -8
 Chemistry(k) -1
 Author -6
 JOT -1
 Bureaucrat -1
 Performer -3
 Programmer -1
 Liaison -1
 Career: Army(k) -1
 Career: Citizen( Chef)(k) -1
 Career: Entertainer (Celebrity Chef)(k) -2
 
 
 Life Pursuits:
 Chef - Certified
 Author - Published
 Performer - Accomplished
 
 Inventory:
 Carbine (EfateArms SC-12a)
 Life Insurance
 Agiisha's Recepies
 
 Cr. 40,000
 
 Bio:
 
 AN EXCERPT FROM THE TRAVELLERS&amp;quot; AID JOURNAL:
 
 The next time you visit the city of Leedor (Aramis/3110/Spinward
 Marches/ League of Deneb), be sure not to miss the culinary delights of
 Aramis' Own: Wolfgang Shuk.
 
 The restaurant, aptly called &amp;quot;The Wolfgang Shuk Bar &amp;amp; Grill,&amp;quot; is a
 welcome addition to the &amp;quot;Leedor Heights Hotel &amp;amp; Casino.&amp;quot;  Located in the
 casino grounds, patrons can take a break from the gaming tables to enjoy
 the great food and lively entertainment the place has to offer.
 
 Master Chef Shuck began his culinary skills in no other than the Aramis
 Self-Defence Forces.  During his 4-year stint, he was the pride and joy
 of the mess halls.  He served during the Pro-Regency Front's terrorist
 attack on the Government Center.  He, patriotically, did his part
 defending Leedor - not only with his rifle, but with his rations...
 
 After his enlistment was over, Mr. Shuk worked in a few restaurants
 around Leedor; The Interstellar House of Groat Steaks is among the many
 eateries that remember Chef Shuk with fondness.  His dishes delighted
 many patrons.  It was on an auspicious day, in 1239, when he was invited
 to compete on Everyone's Favorite Food War&amp;lt;tm&amp;gt; HoloProgram: The Irridum
 Chef.
 
 The first season was a big success.  Chef Shuk's antics (both in and out
 of the kitchen) ensured The Irridium Chef's interstellar success.  There
 have been many reports of the show being the most-watched show in the
 Imperial Regency.  In fact, it is the ONLY show, produced in the League
 of Deneb, that is allowed to be broadcast in IR territory (legally).
 
 After a very prosperous 4-year run, Chef Shuk was asked to host the
 show.  He has been running TIC into its 8th year with many a suprise. 
 To find out, tune in.  Check your local listing for time and channel.
 
 When not hosting the show, Chef Shuk may be seen at his restaurant. 
 When you go, don't miss out on his speciality: Rack-Of-Shiidar.  It's to
 die for....
 
 Breakdown:
 
 Homeworld Skills: Started with Hostile Environment, Admin
 
 Term 1: Soldier (Aramis Self-Defence Forces)
 
 Enlistment Successful (rolled 2D against Str 6, got 5) Rank: Private
 (Soldier1), received Fighting (Chose Slug Throwers) Branch: Technical
 (rolled 1D+2 for Int 10+, got 7)  R&amp;amp;R DM +0 Operation: Peace Keeper
 (rolled 1D+2 for Int 10+, got 3) R&amp;amp;R DM +1 Risk Successful (rolled 2D
 against Dex -1 (8), got 8) Reward Successful (rolled 2D against Dex +1
 (10), got 7), Received medal (Defence of Leedor)
 Promotion Successful (rolled 2D against Dex 9, got 9) Rank: Corporal
 (Soldier2)
 5 Skills (Craftsman, Chef, Craftsman, Chef, Chemistry) Continue
 Successful (rolled 2d against 8, got 6) Voluntarily Discharge
 
 Term 2: Citizen (Chef)
 
 Career Entry Automatic
 Job:Chef (rolled 1/2D plus 1D plus 1D on chart, got 3, 2, and 5) Citizen
 Life Successful (2D against Str 6, got 4) Hobby: Author (Cookbooks)
 (chosen)
 Received Job-4 (chef) and Hobby-4 (author) 4 Skills (Chef, Author,
 Craftsman, Author) Continue Successful (rolled 2D against 10, got 7)
 Voluntary Change of Career
 
 Term 3: Entertainer (Celebrity Chef)
 
 Career Entry Successful (rolled 2D against Dex 10, got 3) Speciality:
 Cooking with FIRE!!!!!
 Fame=10 (rolled 2D+flux(+4) for talent, got 11.  Rolled 2D for
 Performance, got 9.  Review Calculated to be -1(Computed (9-11)/2)= -1 =
 Bad review. 11-1=10)
 4 Skills (Performer,J-O-T, Bureaucrat, +1Dex) Continue Successful
 (rolled 2D against Fame-10, got 5)
 
 Term 4: Entertainer (Celebrity Chef)
 
 Fame-11  (Talent=10.  Rolled 2D for Performance, got 11. Review
 Calculated to be  (Computed (11-10)/2)=1(rounded up) = Good Review. 10
 +1=11
 6 Skills (base 4 plus 2 for good review) (+1 Dex, Performer, Chef-1,
 Performer, Performer, Liaison)
 Aging: -1 Dex, -1 End (rolled 2D against Life Stage 5, got 8, 4, and 6)
 Continue Sucessful (rolled 2D against 11, got 10) Voluntary Termination.
 Prior Career Terminated.
 
 Mustering Out.
 Carbine (EfateArms SC-12a)
 Soldier: Life Insurance
 Citizen: +1 Dex
 Entertainer: Cr. 40,000   Recipie Book





-- 
======================================================================================	
Grendel T. Troll
Linux Minion #299419


&amp;quot;Ghakse faeng faeng faeng faengeg; dzedzdhougz faeng faeng kufaeng udheg.&amp;quot;
~Old Vargr Proverb (Gvegh)
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